Pan32 Posted August 6, 2014 (edited) Going to post here every time theres some changes: 1 Aug 2014 Initial release 6 Aug 2014 Added a few more maps to the rotation. Open the spoiler for full list ze_30_seconds__b21_p2 ze_alien_mountain_escape_p3 ze_atix_helicopter_p ze_atix_panic_b3t_p ze_aztecnoob_p2 ze_blackmesa_escape_p4 ze_boacceho_p3 ze_boatescape_extended_sgfix ze_chicken_lords_p ze_death_star_escape_v4_3_p ze_drk_ratrace_v1_p4 ze_dust_escape_p2 ze_ffvii_Mako_Reactor_p4 ze_gods_wrath_v3_8b_p ze_halo_poa_p4 ze_icecap_escape_v5_p ze_infiltration_final_p2 ze_island_escape_p3 ze_jurassicpark_c1v4_p2 ze_licciana_escape_p ze_lotr_helms_deep_v5_p3 ze_lotr_mines_of_moria_p2 ze_mario_tower_v4_p2 ze_minecraft_v1_1_p2 ze_mountainspire_p2 ze_mytex_escape_v3_p ze_neko_canyon_p3 ze_nik_allinone_p ze_nuke_p3 ze_outbreak_v2_1_p ze_paper_escaper_v1_p ze_pitchblack_p2 ze_potc_v4_p ze_rooftop_runaway1_p ze_sc_turtles_v5_p2 ze_shroomforest_v3_p2 ze_siberia_1990_v1_2c_p2 ze_sorrento_escape_p2 ze_sst_b2_1_p3 ze_surf_danger_p ze_surf_facility_v2_3_p2 ze_texturescape_p2 ze_timesplitters_p ze_titanic_escape_v2_3_p ze_trainescape_final_p2 ze_voodoo_islands_v8_5_p3 ze_winter_p2 ze_zk_fapescape_a9_2_p2 HE grenade knockback boost reduced Boatescape version is now in english (hurray!) 2 Aug 2014 Reworked knockback based on community feedback Small bug fixes 6 Aug 2014 Money issue (should be) fixed Map time has been raised to 30 minutes Automatic ZSpawn has been disabled Between 7 Aug - 3 Sep Added knockback on incendiary/molotov grenades. Fixed some spawn problems. Normal zombie spawn time is 14 to 16 Added ze_rooftop_runaway2_p Tested a new version of ze_crashbandicoot (which turned out to bug) Players now download the background images for the maps (cute eh?) New commands where added: sm_nv, sm_nvg, sm_nightvision, sm_nvision, sm_vn - Toggle nightvision sm_es [PLAYER] - Easily spec someone [*]Other bug fixes 1 Dez 2014 Molotovs have been removed for making the maps a bit too easy for humans to hold spots and causing people to get stuck on ramps if molotovs would get thrown to it HE Grenades now have napalm back! You now get slowed down if you get hit by a HE grenade! Along with it, the knockback boost has been slightly buffed and to avoid failnades that could occur due to the other method of HE knockback not working too good, the boost pushes zombies upwards Incendiary flames have been changed! Not only helps your FPS, but they look quite cool! Skins have all been changed to only 1 zombie skin to stop the plugin from crashing Other random small fixes Edited July 4, 2016 by Nuclear Onion 2 Share this post Link to post
Pan32 Posted December 1, 2014 6 Aug 2014 Added a few more maps to the rotation. Open the spoiler for full list ze_30_seconds__b21_p2 ze_alien_mountain_escape_p3 ze_atix_helicopter_p ze_atix_panic_b3t_p ze_aztecnoob_p2 ze_blackmesa_escape_p4 ze_boacceho_p3 ze_boatescape_extended_sgfix ze_chicken_lords_p ze_death_star_escape_v4_3_p ze_drk_ratrace_v1_p4 ze_dust_escape_p2 ze_ffvii_Mako_Reactor_p4 ze_gods_wrath_v3_8b_p ze_halo_poa_p4 ze_icecap_escape_v5_p ze_infiltration_final_p2 ze_island_escape_p3 ze_jurassicpark_c1v4_p2 ze_licciana_escape_p ze_lotr_helms_deep_v5_p3 ze_lotr_mines_of_moria_p2 ze_mario_tower_v4_p2 ze_minecraft_v1_1_p2 ze_mountainspire_p2 ze_mytex_escape_v3_p ze_neko_canyon_p3 ze_nik_allinone_p ze_nuke_p3 ze_outbreak_v2_1_p ze_paper_escaper_v1_p ze_pitchblack_p2 ze_potc_v4_p ze_rooftop_runaway1_p ze_sc_turtles_v5_p2 ze_shroomforest_v3_p2 ze_siberia_1990_v1_2c_p2 ze_sorrento_escape_p2 ze_sst_b2_1_p3 ze_surf_danger_p ze_surf_facility_v2_3_p2 ze_texturescape_p2 ze_timesplitters_p ze_titanic_escape_v2_3_p ze_trainescape_final_p2 ze_voodoo_islands_v8_5_p3 ze_winter_p2 ze_zk_fapescape_a9_2_p2 HE grenade knockback boost reduced Boatescape version is now in english (hurray!) Share this post Link to post
Pan32 Posted December 1, 2014 Between 7 Aug - 3 Sep Added knockback on incendiary/molotov grenades. Fixed some spawn problems. Normal zombie spawn time is 14 to 16 Added ze_rooftop_runaway2_p Tested a new version of ze_crashbandicoot (which turned out to bug) Players now download the background images for the maps (cute eh?) New commands where added: sm_nv, sm_nvg, sm_nightvision, sm_nvision, sm_vn - Toggle nightvision sm_es [PLAYER] - Easily spec someone [*]Other bug fixes Share this post Link to post
Pan32 Posted December 1, 2014 2 Aug 2014 Reworked knockback based on community feedback Small bug fixes Share this post Link to post
Pan32 Posted December 1, 2014 6 Aug 2014 Money issue (should be) fixed Map time has been raised to 30 minutes Automatic ZSpawn has been disabled Share this post Link to post
Pan32 Posted December 1, 2014 (edited) 1 Dec 2014 Molotovs have been removed for making the maps a bit too easy for humans to hold spots and causing people to get stuck on ramps if molotovs would get thrown to it HE Grenades now have napalm back! You now get slowed down if you get hit by a HE grenade! Along with it, the knockback boost has been slightly buffed and to avoid failnades that could occur due to the other method of HE knockback not working too good, the boost pushes zombies upwards Incendiary flames have been changed! Not only helps your FPS, but they look quite cool! Skins have all been changed to only 1 zombie skin to stop the plugin from crashing Other random small fixes Edited July 4, 2016 by Nuclear Onion 4 Share this post Link to post
Prez Posted January 29, 2015 (edited) 28 Jan 2015 Server updated to newest version by Pan (I think) so it should be good to go again Edited March 7, 2015 by Pan32 Share this post Link to post
SpikedRocker Posted February 3, 2015 (edited) 31 Jan 2015 GameME Stats has been removed. Edited March 7, 2015 by Pan32 Share this post Link to post
SpikedRocker Posted March 6, 2015 (edited) 3 to 5 March 2015 Sourcemod updated to version 1.7 SourceBans updated to version 1.5.2F Edited March 7, 2015 by Pan32 Share this post Link to post
Pan32 Posted March 7, 2015 7 March 2015 All bugs related to the sourcemod update have been fixed Few small adjustments 1 Share this post Link to post
Pan32 Posted March 15, 2015 13 March 2015 Added a help menu to help people get a hold of most inportant commands on the server, along with the rules. Use !helpmenu/!info for the main menu, !rules for the rules menu (duh), !scmds for the special commands and !subcmds/!subhelp for supporter exclusive commands. 2 Share this post Link to post
Pan32 Posted April 13, 2015 13 April 2015 All zombie related sounds should work without having the music channel enabled. Paints has been temporarily removed from the server due to the suspicion of causing crashes. Share this post Link to post
Pan32 Posted April 24, 2015 24 April 2015 Start map has been changed to ze_dangerous_waters_v1g_05 Server is now running crash map recovery, which means if the server crashes, as soon as it starts, it will go back to the map that it was on before the crash and with the same timelimit. Bear in mind that it will reset to the default starting map every 5 crashes. 1 Share this post Link to post
Pan32 Posted April 25, 2015 25 April 2015 Speaker icon has been fixed. Scream on infected *should* be fixed. Auto ZSpawn has been re-added. Share this post Link to post
Pan32 Posted June 1, 2015 01 June 2015 Added (finally) knives for admins/subs. Few optimizations. 3 Share this post Link to post
Pan32 Posted September 13, 2015 13 September 2015 Readded push molotovs. Share this post Link to post
Crazy Swede Posted May 1, 2016 (edited) 30th April 2016 Installed the new VIP game mode plugin. Installed VIP player model. Installed VIP player model hands. Edited July 4, 2016 by Nuclear Onion 3 Share this post Link to post
Crazy Swede Posted May 6, 2016 (edited) 5th May 2016 - VIP Mod update VIP Mod is now more stable. Rounds should no longer end for no reason. VIP Mod will now announce who gets chosen as the VIP. VIP Mod will now tell the VIP(s) that they/he/she have been chosen as the VIP. The VIP player will get bumped up on the scoreboard so you will always see him. Thanks to @R3TROATTACK who actually develops this VIP Mod. More features will be added in the future. Edited July 4, 2016 by Nuclear Onion 5 Share this post Link to post
Prez Posted May 21, 2016 21st May 2016 - Removed the transparency plugin (testing to fix crashes) 1 Share this post Link to post
Crazy Swede Posted June 1, 2016 1st June 2016 - Added a new different transparency plugin coded by R3TROATTACK. (Hopefully won't cause crashes like the old one) 1 Share this post Link to post
Crazy Swede Posted June 6, 2016 (edited) 5th June 2016 Initiated work of nerfing/adjusting some of the bosses on a couple of ZE maps and a few other things to make the maps more playable. Read/discuss more about it here. Edited July 4, 2016 by Nuclear Onion Share this post Link to post
Nuclear Onion Posted July 4, 2016 3rd July 2016 Updated the mapcycle so all the maps are in alphabetical order Updated to ze_sorrento_escape_sgversion_v4 Testing new knockback plugin in attempt to reduce lag. More info here. 1 Share this post Link to post
Black Rain Posted December 11, 2016 (edited) 11th December 2016 Added Christmas Models for December! Everyone thank @Vick and @Leon Mordecai xd Natalie (Santa Girl) - Humans: Fenrir - Zombies: Type !zclass to equip them New !stopmusic plugin. Same command but instead of typing it every new round, the music will stop for the whole duration of the map. You can disable this by typing !stopmusic again any time you like. Thanks @R3TROATTACK xd expect more soon... Edited December 11, 2016 by Black Rain 9 Share this post Link to post
XeNo Posted December 13, 2016 12th December 2016 Changed slots to 64 with 2 reserved slots (Appears as 62). 8 Share this post Link to post
Vick Posted January 6, 2017 5th January 2017 We've decided to remove several plugins and items to improve server lag. GameMe points and ranks will no longer be displayed in-game. Everything will still be recorded, it just won't show up in-game, you can see your stats here. I've also added a "!stats" chat command in-game that will link you to the stats page. Removed the transparency plugin. Removed molotovs and incendiaries. 6 Share this post Link to post