Pan32

Zombie Escape Changelog

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Going to post here every time theres some changes:

 

1 Aug 2014

  • Initial release

 

6 Aug 2014

  • Added a few more maps to the rotation. Open the spoiler for full list
    ze_30_seconds__b21_p2
    ze_alien_mountain_escape_p3
    ze_atix_helicopter_p
    ze_atix_panic_b3t_p
    ze_aztecnoob_p2
    ze_blackmesa_escape_p4
    ze_boacceho_p3
    ze_boatescape_extended_sgfix
    ze_chicken_lords_p
    ze_death_star_escape_v4_3_p
    ze_drk_ratrace_v1_p4
    ze_dust_escape_p2
    ze_ffvii_Mako_Reactor_p4
    ze_gods_wrath_v3_8b_p
    ze_halo_poa_p4
    ze_icecap_escape_v5_p
    ze_infiltration_final_p2
    ze_island_escape_p3
    ze_jurassicpark_c1v4_p2
    ze_licciana_escape_p
    ze_lotr_helms_deep_v5_p3
    ze_lotr_mines_of_moria_p2
    ze_mario_tower_v4_p2
    ze_minecraft_v1_1_p2
    ze_mountainspire_p2
    ze_mytex_escape_v3_p
    ze_neko_canyon_p3
    ze_nik_allinone_p
    ze_nuke_p3
    ze_outbreak_v2_1_p
    ze_paper_escaper_v1_p
    ze_pitchblack_p2
    ze_potc_v4_p
    ze_rooftop_runaway1_p
    ze_sc_turtles_v5_p2
    ze_shroomforest_v3_p2
    ze_siberia_1990_v1_2c_p2
    ze_sorrento_escape_p2
    ze_sst_b2_1_p3
    ze_surf_danger_p
    ze_surf_facility_v2_3_p2
    ze_texturescape_p2
    ze_timesplitters_p
    ze_titanic_escape_v2_3_p
    ze_trainescape_final_p2
    ze_voodoo_islands_v8_5_p3
    ze_winter_p2
    ze_zk_fapescape_a9_2_p2
     
  • HE grenade knockback boost reduced
  • Boatescape version is now in english (hurray!)

 

2 Aug 2014

  • Reworked knockback based on community feedback
  • Small bug fixes

 

6 Aug 2014

  • Money issue (should be) fixed
  • Map time has been raised to 30 minutes
  • Automatic ZSpawn has been disabled

 

Between 7 Aug - 3 Sep

  • Added knockback on incendiary/molotov grenades.
  • Fixed some spawn problems.
  • Normal zombie spawn time is 14 to 16
  • Added ze_rooftop_runaway2_p
  • Tested a new version of ze_crashbandicoot (which turned out to bug)
  • Players now download the background images for the maps (cute eh?)
  • New commands where added:
    • sm_nv, sm_nvg, sm_nightvision, sm_nvision, sm_vn - Toggle nightvision
    • sm_es [PLAYER] - Easily spec someone

    [*]Other bug fixes

 

1 Dez 2014

  • Molotovs have been removed for making the maps a bit too easy for humans to hold spots and causing people to get stuck on ramps if molotovs would get thrown to it
  • HE Grenades now have napalm back! You now get slowed down if you get hit by a HE grenade! Along with it, the knockback boost has been slightly buffed and to avoid failnades that could occur due to the other method of HE knockback not working too good, the boost pushes zombies upwards
  • Incendiary flames have been changed! Not only helps your FPS, but they look quite cool!
  • Skins have all been changed to only 1 zombie skin to stop the plugin from crashing
  • Other random small fixes

Edited by Nuclear Onion
  • Like 2

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6 Aug 2014

  • Added a few more maps to the rotation. Open the spoiler for full list
    ze_30_seconds__b21_p2
    ze_alien_mountain_escape_p3
    ze_atix_helicopter_p
    ze_atix_panic_b3t_p
    ze_aztecnoob_p2
    ze_blackmesa_escape_p4
    ze_boacceho_p3
    ze_boatescape_extended_sgfix
    ze_chicken_lords_p
    ze_death_star_escape_v4_3_p
    ze_drk_ratrace_v1_p4
    ze_dust_escape_p2
    ze_ffvii_Mako_Reactor_p4
    ze_gods_wrath_v3_8b_p
    ze_halo_poa_p4
    ze_icecap_escape_v5_p
    ze_infiltration_final_p2
    ze_island_escape_p3
    ze_jurassicpark_c1v4_p2
    ze_licciana_escape_p
    ze_lotr_helms_deep_v5_p3
    ze_lotr_mines_of_moria_p2
    ze_mario_tower_v4_p2
    ze_minecraft_v1_1_p2
    ze_mountainspire_p2
    ze_mytex_escape_v3_p
    ze_neko_canyon_p3
    ze_nik_allinone_p
    ze_nuke_p3
    ze_outbreak_v2_1_p
    ze_paper_escaper_v1_p
    ze_pitchblack_p2
    ze_potc_v4_p
    ze_rooftop_runaway1_p
    ze_sc_turtles_v5_p2
    ze_shroomforest_v3_p2
    ze_siberia_1990_v1_2c_p2
    ze_sorrento_escape_p2
    ze_sst_b2_1_p3
    ze_surf_danger_p
    ze_surf_facility_v2_3_p2
    ze_texturescape_p2
    ze_timesplitters_p
    ze_titanic_escape_v2_3_p
    ze_trainescape_final_p2
    ze_voodoo_islands_v8_5_p3
    ze_winter_p2
    ze_zk_fapescape_a9_2_p2
     
  • HE grenade knockback boost reduced
  • Boatescape version is now in english (hurray!)

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Between 7 Aug - 3 Sep

  • Added knockback on incendiary/molotov grenades.
  • Fixed some spawn problems.
  • Normal zombie spawn time is 14 to 16
  • Added ze_rooftop_runaway2_p
  • Tested a new version of ze_crashbandicoot (which turned out to bug)
  • Players now download the background images for the maps (cute eh?)
  • New commands where added:
    • sm_nv, sm_nvg, sm_nightvision, sm_nvision, sm_vn - Toggle nightvision
    • sm_es [PLAYER] - Easily spec someone

    [*]Other bug fixes

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2 Aug 2014

  • Reworked knockback based on community feedback
  • Small bug fixes

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6 Aug 2014

  • Money issue (should be) fixed
  • Map time has been raised to 30 minutes
  • Automatic ZSpawn has been disabled

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1 Dec 2014

  • Molotovs have been removed for making the maps a bit too easy for humans to hold spots and causing people to get stuck on ramps if molotovs would get thrown to it
  • HE Grenades now have napalm back! You now get slowed down if you get hit by a HE grenade! Along with it, the knockback boost has been slightly buffed and to avoid failnades that could occur due to the other method of HE knockback not working too good, the boost pushes zombies upwards
  • Incendiary flames have been changed! Not only helps your FPS, but they look quite cool!
  • Skins have all been changed to only 1 zombie skin to stop the plugin from crashing
  • Other random small fixes

Edited by Nuclear Onion
  • Like 4

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3 to 5 March 2015

  • Sourcemod updated to version 1.7
  • SourceBans updated to version 1.5.2F

Edited by Pan32

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7 March 2015

  • All bugs related to the sourcemod update have been fixed
  • Few small adjustments

  • Like 1

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13 March 2015

  • Added a help menu to help people get a hold of most inportant commands on the server, along with the rules. Use !helpmenu/!info for the main menu, !rules for the rules menu (duh), !scmds for the special commands and !subcmds/!subhelp for supporter exclusive commands.

  • Like 2

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13 April 2015

  • All zombie related sounds should work without having the music channel enabled.
  • Paints has been temporarily removed from the server due to the suspicion of causing crashes.

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24 April 2015

  • Start map has been changed to ze_dangerous_waters_v1g_05
  • Server is now running crash map recovery, which means if the server crashes, as soon as it starts, it will go back to the map that it was on before the crash and with the same timelimit. Bear in mind that it will reset to the default starting map every 5 crashes.

  • Like 1

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25 April 2015

  • Speaker icon has been fixed.
  • Scream on infected *should* be fixed.
  • Auto ZSpawn has been re-added.

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01 June 2015

  • Added (finally) knives for admins/subs.
  • Few optimizations.

  • Like 3

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30th April 2016

  • Installed the new VIP game mode plugin.
  • Installed VIP player model.
  • Installed VIP player model hands.

Edited by Nuclear Onion
  • Like 3

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5th May 2016 - VIP Mod update

  • VIP Mod is now more stable. Rounds should no longer end for no reason.
  • VIP Mod will now announce who gets chosen as the VIP.
  • VIP Mod will now tell the VIP(s) that they/he/she have been chosen as the VIP.
  • The VIP player will get bumped up on the scoreboard so you will always see him.

 

Thanks to @R3TROATTACK who actually develops this VIP Mod. More features will be added in the future.

Edited by Nuclear Onion
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1st June 2016

 

- Added a new different transparency plugin coded by R3TROATTACK. (Hopefully won't cause crashes like the old one)

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3rd July 2016

  • Updated the mapcycle so all the maps are in alphabetical order
  • Updated to ze_sorrento_escape_sgversion_v4
  • Testing new knockback plugin in attempt to reduce lag. More info here.

  • Like 1

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11th December 2016

  1. Natalie (Santa Girl) - Humans:
    k4bJL6K.jpg
  2. Fenrir - Zombies:
    Hn28kLu.png
     
    Type !zclass to equip them :b1:
     
  3. New !stopmusic plugin. Same command but instead of typing it every new round, the music will stop for the whole duration of the map. You can disable this by typing !stopmusic again any time you like. Thanks @R3TROATTACK xd

 

 

 

expect more soon...

Edited by Black Rain
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12th December 2016

  • Changed slots to 64 with 2 reserved slots (Appears as 62).

  • Like 8

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5th January 2017

 

We've decided to remove several plugins and items to improve server lag.

 

  • GameMe points and ranks will no longer be displayed in-game. Everything will still be recorded, it just won't show up in-game, you can see your stats here. I've also added a "!stats" chat command in-game that will link you to the stats page.
  • Removed the transparency plugin.
  • Removed molotovs and incendiaries.

  • Like 6

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