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Retakes Suggestions Mega-thread

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Just taking all or most of the suggestions and putting them here as a tracker.

 

Server/Gameplay

 


- Force buy rounds

- More utility

- 9 Players; 5 ct, 4 t (balances it)

- Keeping weapons through rounds (ct picks up an ak, awp, ect. they get it next round)

- Fix map switches from just restarting on the same map

- Increase AFK timer, way too short

- This (Not the biggest deal as our server is still staying really populated; Worth a shot for the people who think it could help.)

- Smoke Glitch (Can see people through smoke on radar)

- Map timeouts (ie. waiting 2 maps before someone can play mirage or cache again)

 

 

Fourms/Amenities

 


- Change point values for balancing

- Retake Awards

- Prefixes for the Retakes forums section

 

 

Completed

 


- Raffle

- More guns

- Full armor 100% of the time in full buys

- Fix the pistol tab to gave separate pistols on gun rounds

- Less pistol rounds

 

 

 

Will add as they come in.

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Edited by Karma
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I think adding the scout would be a pretty good addition. It’s a popular suggestion as well, don’t really see a reason why it should be added.

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Increase AFK Manager time? There's been several times where I go up to close my door and got switched to spec and for others if they were tabbed out for a few seconds then got switched out.

 

This was brought up at the CA+ level and I'll just copy and paste my thoughts on it here:

20 seconds, which is what we have rn, is very generous compared to many other retake servers.

Also take into account that we only move you into spec and not kick you, like other retake servers.

Also consider the fact that in a round players have max ~44 seconds because the 4 seconds before the round begins, spawn phase, and the 40 seconds until bomb detonation.

 

I think adding the scout would be a pretty good addition. It’s a popular suggestion as well, don’t really see a reason why it should be added.

 

In the works with how we want it implemented.

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