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Inno delaying rounds

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I know that this has been talked about a few times already and I just want to bring it back up as there has been times where a few players who is dead were telling me to slay an inno for delaying the rounds, but I couldn't do anything to an inno as he is surviving. I just want to see if it is possible for us as admins to limit the time as to how much an inno could delay the round by just hiding and not do anything. I make this thread to see and would like to know how many members here would like to see a rule change and have it made so that an inno could not delay the round to 0 anymore so that all the dead players could have more time to enjoy the server.

 

is it possible for us to somehow limit an inno hiding in one spot? like make it so they would not stay in one spot for the past 30 sec?

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Personally I am fine waiting the remaining couple minutes watching the T(s) searching for the remaining inno. An inno should not be punished or forced to do something out of their role. What I believe will fix this is if the traitor item radar is buffed to where it shows a stilled players position.

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What I believe will fix this is if the traitor item radar is buffed to where it shows a stilled players position.

 

yeah, the problem is that when the inno stay still the T's radar doesn't work anymore. if this could be fixed or be a plugin or some sort then it would solve it.

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The whole role of innocents in TTT is not to be killed by traitors, however aggravating it may be to sit there and watch an innocent camp, they should always be allowed to do so.

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There's a bunch of differing opinions in here, but I think it's important to discuss what direction TTT wants to head in. Do the TTT ATs want to keep it more RP-like where innocents and detectives work together to find traitors and kill them, or do they want a more laid-back environment where innocents are just trying to survive? If it's the former then delaying wouldn't make sense since innocents should be actively going after traitors and trying to kill them, and perhaps a rule addition should be considered. If it's the latter then it doesn't make sense to buff the radar such that an innocent is pinged more frequently if they are camping/sitting still - they're just trying to survive and shouldn't be punished in any way for doing so.

 

Just my 2c.

Edited by fantastic
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