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Counter-Strike: Global Offensive

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Making mods will be harder and harder, just because the game developers don't want others to fool around with their work.

It's not like in Minecraft that the full source code will be online..

 

You can say all you want, but i'm sure it will take a long time before SG will turn into a CS:GO community instead of CSS.

Don't get me wrong, i know that it's not all about CSS, but i don't see an upgrade for Gmod 9 soon ;)

 

 

Lovin' in the moonlight :]

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The community isn't interested in 5v5 , scrim server is not that active.

But some of us would love to see an update especially a dust revamp.

 

or changing inferno back into the 1.6 styled one, the css one is absolutely awful

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Counterstrike: Global Offensive, also known as CS:GO or CSGO, is the latest title in the acclaimed Counter-Strike series of first-person shooters by Valve Software. It uses a modern, updated version of the Source engine and release is estimated for Q1 2012 on the Steam platform. Valve announced CSGO in August 2012 after inviting nearly two dozen members of the professional CSS eSports community to their HQ in Bellevue, Washington to give feedback on the current build of CSGO.

CS:GO Confirmed Features

 

Note that all of these features are from early alpha builds of the game and are subject to change or removal from the final release. See the sources list below for reference material used to compile this list.

 

# Planned release in Q1 2012

# Matchmaking system

# Focus on 5v5 competitive play

# Both Defuse (de_) and Hostage (cs_) map types confirmed!

# eSports-oriented

# Competitive and Casual modes

# Ranked / ladder play for individuals and teams

# Dedicated servers

# Gameplay has elements similar to both CS:S and CS 1.6

# Classic maps (with both minor and major modifications) include: Dust2, Dust, Aztec, Inferno, Nuke, Train

# Molotov grenade: creates area of fire that slows players crossing through it

# Decoy grenade: emits fake weapon firing sounds to confuse enemies about your position

# Bullets penetrate some walls and objects like CS 1.6

# Many changes to weapons, as well as new weapons

# Classic gameplay: no ironsights

# Beta in September or October (Unconfirmed)

 

 

Sources / Relevant Links

 

# Steam forums thread where Valve designer Jess Cliffe confirmed the game and its name

# Reddit Q&A with a community member who was invited to Valve to play CSGO

# RockPaperShotgun article discussing the pending announcement

# ESEA News reports on it as well

# Kotaku picks up the story

# Tweet from player testing the game at Valve confirming Hostage maps

About CounterStrikeGO.com

 

CounterStrikeGO.com is a fan website and is not affiliated with Valve Software in any way. We are a fan news blog and information resource established in August 2011 when the game first became known to the public. This page is temporary and will be replaced with a full-featured website with all the latest news and information on CS:GO. Be sure to follow us on Twitter: @CounterStrikeGO

 

For inquiries or comments please don't hesitate to get in touch with us:

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Molotov grenade: creates area of fire that slows players crossing through it

 

MUST HAVE GO...........MUST HAVE FRIENDLY FIRE ON AND BURN MY TEAM ALIVE.......

 

 

 

Decoy grenade: emits fake weapon firing sounds to confuse enemies about your position

 

Gonna be so fun using that grenade...

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