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Gmod TTT Ruleset and How to Play

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  • Joined:  03/23/08
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TTT IS A HIGHLY SOCIAL AND COMPLEX GAME MODE. THE RULES INCLUDED BELOW CANNOT COVER ANY AND EVERY SCENARIO. THERE WILL BE MANY INSTANCES LEFT TO THE ADMINS' DISCRETION. AS LONG AS YOU USE COMMON SENSE AND PLAY IN GOOD FAITH THERE WILL ALWAYS BE THE POTENTIAL FOR WIGGLE ROOM AND UNDERSTANDING SO LONG AS THIS IS NOT ABUSED.

 

How to Play:

 

Trouble in Terrorist Town is a gamemode that tests your awareness and trust. Players are assigned one of three roles:

 

  • Innocents: Innocents are unproven players whose goal is to survive till rounds end or assist the detectives in finding and eliminating the traitors.
  • Traitors: Traitors are to eliminate all innocents and detectives before the round ends. They have traitor partners and access to an item menu that can assist them in achieving this goal.
  • Detectives: Detectives are proven players whose role is known to all. Their goal is to seek out and expose the traitors. They can assign detective partners to trusted players and access to an item menu that can assist them in accomplishing this goal.

 

 

Definitions:

 

  • Area / Room Claim - Claiming a specific area or room and RDMing any who enters.
  • Association - Identifying a player as a traitor based on their interactions/connections with another traitor who is actively committing a traitorous act.
  • Consent RDM - Giving players permissions to kill you or vice versa.
  • Ghosting - Giving alive players information they should not know.
  • ID - Identifying the body of a dead player by clicking E on it. The body changes to the color of the role of the dead player and an ID notification appears in chat.
  • KOS - Kill on Sight, called on anyone performing traitorous acts followed by their name. All roles are allowed to call and pursue KOSes.
  • Prop block - Using in game objects to block or trap people.
  • RDM - Random Death Match; harming players for reasons not within our rules.
  • Teaming - Working with players of an opposing role while knowing their role.
  • Teamkilling - Traitors only; anything you do that could cause your traitor buddies’ death.

 

 


 

Server Rules:

  • Display names should not provide a clear gameplay advantage, subject to admin discretion. Foreign characters, purposefully confusing names e.g. "the detective", "that guy over there", etc may be deemed unacceptable.
  • Do not change your name mid-round (this will trigger an autokick).
  • We will not tolerate any form of disrespect or harassment. This includes using the rules or a lack there of to harass another player.
  • Do not disrespect players and admins alike.
  • No racism, homophobia, or bigotry of any kind.
  • Do not spam voice or chat.
  • Do not advertise other servers, clans, your livestream, or websites.
  • Do not evade punishment.
  • Do not hack or script, this includes hyperscrolling, aimbot, wallhacks, etc.
  • Do not ghost or team.
  • Do not abuse the "@" admin command by reporting players for fraudulent reasons.
  • Do not exploit.
  • Do not prop block.
  • Do not call a KOS before the round has started.
  • Avoid using live checks alone as evidence to kill other players - it is not inherent proof of guilt/innocence and can lead to RDM.
     

Innocent Rules:

  • Do not RDM. This includes AFKs.
  • Do not claim areas or rooms unless you have a legitimate reason for doing so - this would generally only be permitted if you are convinced you're the last innocent remaining and are in hiding.
  • Do not call false KOSes.
  • Do not consent RDM.
  • Innocents cannot:
    - Damage a detective's health station without consent.
    - Damage a traitor tester.
    - Shooting around or towards detectives.
    - Traitor Bait other players. (T-Baiting)

 

Traitor Rules:

  • Do not teamkill.
  • Do not delay the round.
  • Do not expose other traitors.
     

Detective Rules:

  • Do not RDM. This includes AFKs.
  • Do not claim areas or rooms.
  • Do not call false KOSes.
  • Do not consent RDM.
  • Do not kill players without suspicion for not following detective orders.

 


 

Traitorous Acts:

 

You are allowed to kill someone for committing a traitorous act. The following actions are considered to be traitorous acts:

 

  • Shooting around others, unless it is in self defense. Self defense is considered when the player is actively being shot at.
  • Purposefully not IDing unidentified bodies.
  • Damaging or killing innocents or detectives. If you do not know the players' role you must let them ID the body of who they killed. If they refuse to ID it, purposely walk past it or walk away from it, then you may kill them.
  • Being associated with a known traitor.
  • Willingly contributing to traitor objectives on applicable maps.
  • Punishable acts:
    - Damaging a detective's health station without consent.
    - Damaging a traitor tester.
    - Shooting around or towards detectives.
  • Like 2
Edited by Elfbarf
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