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Spartan

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Everything posted by Spartan

  1. Rearmed it today, and seemed to go well on the server. Added. Edit: Also your powerplant map sucked balls too Rejected.
  2. Earlier it said the file was being mirrored, and asked to try again later. Later it says the file is not found, which leads me to believe there was a problem with the map and will probably be re-uploaded another time. Keep an eye out for it and post another thread for it.
  3. I can haz u teach me?

  4. Why are you so cool? 0_o

  5. Jen, why are you so cool?

  6. Apehouse - Far to small. One tiny house. Rejected. Skyscraper - Really open and so easy to tell what's happening. Really small aswell. Not good enough. Rejected. Deathtracks - Pending for now. It could be alright, but probably won't fit with 24 people. Pending. Equilibre - The only map so far that I will add to the server. Big map with plenty guns. Added. Fuuk jail - This would of been added but unfortunatly it crashed the server, which never bodes well with me. Rejected. Gnome - Way to small again, with terrible textures....Rejected. Haughland - This is basically Richland but upside down. There's a couple areas that can get you stuck, plus it's so annoying to find people, rounds can drag on forever. If I would add any map, it would be Richland, not this.Rejected. Iceresearchlabs - A map made from after thething map? Too small again... Not enough areas and seems a bit bland. Rejected. Maze escape - Just lol. Rejected. Mcdonalds - Really? Small map. Rejected. Parkhouse - This I will need to manually rearm myself, since the text file is mcdonalds in the dl for some odd reason. Pending. Space station - There's a reason this is made for ze. The map is really atrocious to play for ttt. Aside from being the most I've laughed in TTT, I cannot add it. For those wondering why it being the most I've laughed in ttt: I tell people they need to destroy the engine door to set the bomb off before escaping. 3 run up and it blows up and one guy dies. [lmao moment #1] Then everyone runs back but there is so many people blocking and spiral and vishnu get crushed under the door. [lmao moment #2] Then when we're escaping, 3 people die from a random explosion waiting for the pod doors to open. [lmao moment #3] This all happened within like 20 secs and I was laughing so hard from the random deaths I was literarly crying with the laughter. Mercy then killed me as the last innocent, which led me to believe everyone else died from random explosions aswell lmao. I wanna test this again but will probably reject lol. Pending. Suburb - Really not sure about this one. It's got one nice house, but that's it. Really small again. In fact, yeah I'll reject. Rejected. Titanic - WOULD OF been a nice map, had it not cause errors causing people's games to crash and close. It's not just me. Others got it too. Shame, could of replaced roy the ship. Rejected. Krusty Krab - LMAO. The song brings back memories. Unfortunately, way to small...seriously. Rejected.
  7. What do you mean theyre obselete? They don't work in-game or don't appear in hammer? Check the engine and game you're editing with is right.
  8. - Too dark. - Too big. - Too many areas to kill yourself from fall damage or something.
  9. The map isn't that bad. No's outnumber the yes's so rejected.
  10. If that's the link to the de_alps map, can you use something other than fpsbanana. People are telling me it's full of viruses, so upload yourself or another source please.

  11. Can't remember ever throwing a discombobulator at you, and if I did it was probably unintentional. If you have low karma it's a good indicator that someone is perhaps rdm'ing. However don't simply assume they are, because people can kill within reason, but just be wrong a lot of the time. The time I had 5 karma was because I was detective, and told everyone to not shoot, move, touch, use the health station. About 10 innocents found it funny to do the exact opposite, leading to their death.
  12. The readme tells a lot. (Assuming you have this in your gmod folder). By default you start with 1000, although I've made it 1100 since people who were being good boys and girls weren't getting rewarded. The extra 100 karma isn't much but it helps if you kill an innocent by mistake or something. However it doesn't go on the kill, but the damage you do. Every point of damage acts as 1 point of karma I think. You receive bonus karma at the end of the round if you dealt damage to the enemies, for going through the round with no friendly fire etc. For instance, if you start with 1000, headshot an innocent when you are innocent (basically team killing) for 200 damage, you'll lose 200 karma. However if you kill a traitor you'll probably gain about 15 karma, and maybe some more if you win the round. In the end, 800-1000+ karma is fine. You'll still do almost max damage. Once you start getting between 500-800, you're getting into the 30% reduction, maybe more. 500 and less, and now you're getting 50%+ all the way to 90%. Once you get to 500 though, your damage reduction will significantly increase for any wrong doings you do. 90% damage reduction will come quickly, and it's the max reduction you can get. 5 karma is the lowest you can get, 0 is not a possibility. I did have it set to Also your karma works behind the scenes when you're playing. Say a detective has rdm'd like 4 ppl and nobody wants to kill him cause he's detective. Well, he's killed 4 innocents already, so that's a hefty karma loss already. Since the gamemode takes this karma loss into account during the round, if you kill him, you'll not lose that much karma. That's because the game mode makes it so if you kill someone with low karma, you don't lose much because it thinks the guys just an rdmer that needs to be taken out. So if you have low karma, it's best to keep low.
  13. DaHaounD?

    And yet you still cannot say "thread" correctly.
  14. I've kept the same avatar ever sinced I joined this forum. No thank you.
  15. Can you try and upload the map yourself, since the link doesn't work for me. Last night the download link on fpsbanana wasn't working. Today it's the link here that doesn't work QQ.
  16. Just because the admin hated it, doesn't mean the majority don't like it. If you were paying attention I was actually laughing my arse off for most of the entire map length lol. The maps just a big laggy for me.
  17. All T's were spawning with guns. Putting the map on hold for now.
  18. Dunno if it was the map or the server, but every T was spawning with guns like on evil and tbase. I'm gona have to put it on hold for now. Also, it is a lot like razor still lol.
  19. Well.... there isn't exactly much to do other than disco/pool. The map looks fairly bland texture wise aswell. However I dunno if it's the map or the server, but every T was spawning with guns so I'm gona put this on hold for now.
  20. Map has an annoying noise when someone scores a goal which CAN be spammed. Map is quite big and so so easy to rebel. People voted whether it was good and the majority said no so I'm not gona add it.
  21. It's decent enough, although at times it can be annoying trying to order them to go somewhere when they don't even know where to go. I'll add it for now.
  22. Ok after testing the map, there are good and bad things about it. The bad things are it is extremely huge. Add the fact there are no awps on this map, and it's basically hide n' seek for the terrorists. No matter how strict I tried to be, people just wanted to go to the roller coaster and ferris wheel etc. I'd kill them for not being at the pool or whatever, and then the next round they'd just do the same thing lol. What's good is that it looks nice, and the roller coaster and ferris wheel are indeed fun. But pb is about giving orders and keeping an eye on them. With this map, neither of those can be put to great effect. I don't think I should add this map to the server with its current size.
  23. No. In fact it was already like this. Every map that gets played, has a 5 map waiting period. Probably why most of the maps will get marked as 'recently played' is because there's only 9 maps on the server atm.
  24. Nvm did the same thing I did for the other link. Testing soon.
  25. I actually had to highlight the area where it would be, right click and 'show image' which gave me a box with a red X. Did it again and it gave me the image eventually. Should be testing soon.
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