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Deathrun is a part of SG

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Suffers the same fate everytime it is revived. It simply can't hold a playerbase like our current servers, it's popular for a while but is fated to die sooner or later.

 

Because these shitty Escape maps have dumbed down the zombie playing population to the point they can't even hold off an area the size of a vent despite usually outnumbering zombies. So they deem it too hard, or too boring and leave.

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Because these shitty Escape maps have dumbed down the zombie playing population to the point they can't even hold off an area the size of a vent despite usually outnumbering zombies. So they deem it too hard, or too boring and leave.

Never experienced this before, everytime I've played on Napalm during it's temperamental shift between existence and non-existence players have been relatively the same since it was first introduced.

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