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Hammer leaks that go through brush (not func_detail)

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Hey guys, I've been trying to fix ttt_teenroom and I'm fairly new to Hammer. I know the basics but I am having a huge problem of these leaks. All the origins have been centered and I have enclosed the whole map in a big box but a leak still goes through brushes (walls). Are there any fixes to this?

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Assuming you haven't already fixed it try copy and pasting the map to a new file. Sometimes something will break in your vmf and hammer will mind game you. And as Spiked said, boxing in your map is a pretty bad idea outside of testing purposes. If you still have problems you can post the vmf here

Edited by Matty
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It's a small fix where you take fall damage from the vent that boosts you up and down.

I have tried the following:

copy & paste the whole map

centering origins

make a big box around the whole map

but it still gives me a leak.

Download

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