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[JB] Equalized Round time

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I think you should make all the maps 7-10 mins long so there arent any accidental forced deathgames, and just so we can enjoy the maps for longer

Edited by Dom
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We increased the round time from 5 minutes to 7 minutes on some maps due to the maps being larger and having lots of minigames/things for prisoners to do. Maps like electric revamp are small and have no minigames so there's no point of making rounds last 7-10 minutes. If you feel that a certain map should have its round times increased/decreased for the reasons stated above, feel free to make another thread. Deathgames can be forced 2min 30sec into the round which is 2:30 for normal maps and 4:30 for big maps with 7min rounds.

 

Here is a list of all the maps and their round times.

 

No change in time (5min):

jb_arctic_jail3_hdr
ba_jail_canyondam_v3b
jb_downtown_b3
ba_jail_electric_razor_go_pb
ba_jail_electric_revamp_f3
jb_lego_jail_2k17_hd
jb_lego_jail_v8_final_sg_fix
jb_marioworld_rsc_sgedit_v4
jb_mountaincraft_v6-2
jb_prison_architect_v1
jb_space_jail_sg_e2
jb_glow_b1_sg
jb_spy_vs_spy_beta7-2
jb_summer_jail_hdr_fix
jb_vipinthemix_b1
jb_neon_v1_3
jb_alex_3ni
jb_avalanche_csgo_b8c


7 Minutes:

jb_clouds_pg
jb_chicken_island
jb_legobels_corp_v1d
jb_moti2_final
jb_lost_planet_redux_v7
jb_moonjail_sgfix_1
jb_undertale_v1e
jb_arcade_b6
ba_jail_minecraftparty_v8
 

 

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Edited by Dom
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