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Lucid

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Everything posted by Lucid

  1. Well I like the name of the map. There are a good amount of slide minigames within our minigame server, and we also have mg_battleslider which is a slide map in which you shoot and slide. Having a slide only server wouldn't make it in my opinion, it might be popular for a few days because it's a new server and everyone will be playing it, but in the end, it would just die and I can get my taste of slide on the MG server.
  2. Glad to see you got it back Beth! Congrats!
  3. It's basically the Offtopic subforum.
  4. This will be my new ringtone to wake up to only on Fridays.
  5. Take care Shamwow, hopefully you'll be around.
  6. AND GOD WEPT FOR MUSIC

    9.9 Million now. This is what music has come to...Your thread title is appropriate.
  7. Well once you see him in a few movies and you get the idea to do a video about him, just google his name and find all of the movies he is in.
  8. I loved Sonic Spinball for Sega Genesis and BUG for the PC. The only game I ever played for the Dreamcast was sonic and crazy taxi and a few others...
  9. If you need quick cash, $215, if not, then I'd say around $230-$245.
  10. What's new at SG

    Awesome, the next few days sounds like it'll be exciting, can't wait to see how it turns out.
  11. Good: Bad: atix_extinction
  12. Sexy Saxman

    This guy is the man. GaoLU6zKaws Saxman, not Saxeman.
  13. Leave it to bubbles to get him shirtless.
  14. Doing this will just require you to download them again once you enter the server. I'm not too sure about this, and I don't think it'll work, you'll probably end up with purple and black textures for the CT's, but maybe if you copied the normal CT skin and then named it what the custom CT skin is called in the cstrike folder so maybe then the server will use that skin in place of the custom since it shares the same name.. Either that, or it will say that it differs from the server and you'll just have to delete them and find another way.
  15. Pz SG. Pt2

    Awwww, we'll miss you jen. Take care and stay in escape
  16. I'll agree that some maps are like this, but some aren't, we can't just classify all newer maps as bad just because they become overplayed and use noblock.
  17. Old maps won't make it better if there is nobody to play them... Teamwork happens all the time in the server, but you don't realize it.
  18. For the sake of humanity, I doubt Russia, China, or the USA will ever go to war. Nobody will win and the money used in the war would end up being much more than what could have been previously settled for much less. I think that the world will basically "die" when we rob it of all its natural resources due to the rapidly increasing population of the planet.
  19. Meh, I have to disagree. The only map I see like this is POTC. In Mako, you have to defend 3 routes zombies have access to, the choke points actually require a great deal of teamwork. I.E. Holding the bridge and slowing down zombies while a few people go hit the button, then continue to hold until the elevator opens up. You also have to time your materias just right or else you can screw your whole team up by using it too early. In Predator, you have to hold off a base from 4 different ways zombies have access to enter(at least before the harder levels) then even in the harder levels, you have to have someone stay behind and grenade the zombies or else they will catch up very quickly and infect a majority of the players. Oh, and not to mention that during the boss fights, you need to use communication and teamwork for parts such as the orbs, if you do not have people spread out, you will die. I'm not too sure about the newer biohazard since I'm not a big fan of it. I prefer the older biohazard > Newer version. In ze_paranoid, it's actually quite a fun map with a lot of chaotic scenes, you can win by yourself, or you can lose with a whole team of humans. It's all about the items you pick up in the labyrinth and using them in conjunction with your teammates while holding off a horde of zombies. As far as I know, this map does not use any invisible walls for the zombies. In ze_infiltration, you have to hold off the elevator for a series of choke points that are very hard to defend against and the only way to win is to communicate properly and shoot the zombies back. Sure, it holds the zombies in a little container up in the air while the humans escape, but that's better than having a breakable barrier that the zombies will crowd and take even longer to break since they'll be stabbing each other. Don't get me wrong, I love the old maps, but it seems that some of you guys are just jumping on the bandwagon and say "Old school maps require the most teamwork" without even playing any of the newer maps. Most of the maps I listed above don't even have invisible walls that hold the zombies off, and the zombies can easily overpower a small unorganized team. Sometimes the older maps get boring since that's all we used to play back in the day, it's nice to change to something new, and if you're a fan of the way the maps used to be back in the day with breakable zombie stoppers, then make a newer map that uses those same properties. To me, I love the old maps, but I find that after a few rounds, it feels as if I've done this before, and I actually have, because in the past it's all we ever used to play and gets a little boring...
  20. I would want to know when, and pray it's not anytime soon. That way I could live it up right before my death.
  21. lol just a saying. But yes, please FIX arctic escape if you can.
  22. Still need that stickied "Post all your goodbyes here" thread. See ya amber, and inorris.GL
  23. Why would the toilet paper even be traveling at the speed of light? No, since the toilet paper would be traveling too fast for the water molecules to even cling to it. It would actually repel the water molecules.
  24. Lucid

    Where you been at?

  25. My bad, I totally forgot, I remember you from a longgg time ago, good times.

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