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C++ game coding

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idk if this is still of interest to you, but in any case

 

i've been teaching myself C/++ for the last 2-3 years and been developing my own 3D game engine in C/++ with DirectX 9, so a few things i'd recommend you should know before wanting to make a game.

 

you should be familiar with:

class inheritance

pointers and references

function pointers

dynamic memory allocation

data structures

and more...

 

depending on how hardcore you are, you might want to do everything yourself to which you'll need APIs, some of the most popular are

OpenGL

SDL

DirectX

Allegro

SMFL

WinSock2

 

if you want to just get it done faster get a game dev lib like DGDK.

 

the difference is in DGDK(and others alike) with have a load of functions 'premade' for you ie: DrawGUI(), in hardcore-mode you'll have to make that function yourself.

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w3schools.com is the best place for web-based development.

 

Also gamemaker is more than just drag and drop, you can also code games as well, I have a friend who made a very nice game (Stick Online, closed right now, but it's fun).

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