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agar.io

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  • Content Count:  954
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The cycle of .io games:

1: It comes out

2: It gets super popular

3 (sometimes optional): Developers make choices that attempt to add balance to a game that should just be simple fun

4: Game slowly loses popularity

5: New .io game comes out

 

Repeat until the end of time.

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  • Content Count:  5678
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All my friends in school are talking about mitos.is and it annoys me a lot.

 

As for agar.io, I honestly used to enjoy watching YouTubers play it, I didn't like playing it myself, but it was enjoyable watching it.

 

But the YouTubers should have learned! This slither.io shit isn't even fun to watch because the people playing it know it sucks but want the views.

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It's a quick time waster in browser that was honestly a little fun, I have to give it that. For an in browser multiplayer game it did spark some enjoyment.

 

Though, three minutes later that enjoyment turned into 'why am I still playing this crap?'

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