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JB CT Health Boost

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On 8/9/2020 at 11:04 PM, TheZZL said:

 

I really don't think the meta would shift as much as you think. The Prisoners still have the advantage over the Guards, all the healthboost does is allow a Guard to survive longer during a gunfight. It's use shouldn't be at the start of the round, as an AWP would still kill you and those grenades thrown around would get rid of the boost. Use it how you'd like, but restricting it to a certain timeframe wouldn't make much sense.

 

@ShadoTheLunatic it can feel like you're getting fucked with by the healthboost and hitting for 134 or 200+ on a single CT, but your team is still demolishing them. Also, there's that global limit Vanya mentioned, so only a few CTs have that buff; Less or possible none if it was used earlier in the round.

Rejected for the reasons above, and also how it would complicate things for almost no reason. Thanks for the suggestion though. 

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