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I'm not interested in adding AWPs to the gun pool of maps. The problem with having tons of good weapons that weren't purchased by traitors was highlighted in the M4A1-S meta back when detectives got them for free.

 

It wasn't much of an issue that innocents and detectives had them, but they became easily accessible for traitors. Traitors will almost always have the first shot, so giving them easier opportunities for very easy kills (M4A1-S, AWP, etc.) without having to purchase anything just throws off the balance of the game. Traitor items would also just begin losing their strength and importance if we threw in weapons of similar capability on the map gun pools too.

 

As for the Silent AWP, we did raise the price a bit. Adding credits for body identification made it a lot easier for traitors to get credits, which might be something I'll look into getting changed for traitors. We'll continue to assess the Silent AWP and make sure it's balanced and fair.

 

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