Jump to content

? servers

? players online

Jager

Legend
  • Posts

    1300
  • Joined

Everything posted by Jager

  1. you probably need to try using our ip address instead of our url address, try IP: 70.32.40.78 port 4577
  2. your ban is linked to your old steamid, so I will ask highsky if he cares to ban the new one or not, but thanks for the heads up.
  3. certain maps require noblock so i believe once paul played with the map config plugin on MG enough i was gonna port it over, but he is being a lazy bastard so who knows.
  4. i think he means take noblock off. inb4 the raging debate for and against
  5. should be able to get a nice romanian or egyptian AK for sub 600 bucks. russian ones are the pricey AK's, but almost any of them, regardless of country are very resilient. stamped steel is hard to mess up building tbh.
  6. by the time you posted that drac the issue was fixed. but just for you I am saving the wav file, linking it to your steam id to randomly play in the servers. I am sure that will enhance your playing experience.
  7. the servers are going to have to be updated due to the "new" valve update about 15 minutes ago. so bear with me as I do it one server at a time chained ill see what i can do on the radio messages
  8. PB is live and fully converted. There is a temporary mutemod plugin that ignores admins that is "supposed" to mute voice on death and unmute on round start, but IDK that it will do anything. again if there are issues post them up. will be testing KAC (kigen anti cheat) beta and rolling that out on the servers as needed. should be config and cvar adjustments to tweak settings, but otherwise update and work complete.
  9. trikz is live, need testers to get in there and see what shakes loose
  10. surf and defuse are both done and live
  11. Gmod/TTT and MG are off the WIP list and are on live use. please enjoy them both. (spartan is tweaking the cvars in TTT so give him a bit to get everything perfect) surf is going down now and will be next.
  12. please note that updates will generally be adding a (completed tag or WIP tag) as well as any new changes I will try to list at the bottom of the post. otherwise things are progressing again Gmod is hopefully in one of its last stages to bring it live and stable. the dedi was recursing its gmod folders to the old gmod server so changes were not being applied correctly, that has been sorted and the real server has been updated accordingly. to svendy See I got a dereferenced pointer problem as well >.>
  13. you sir fail at bad humor.....
  14. goodbye SG

    Keep in touch Jewp, the forums arent the same without you raging...
  15. Because of the sheer complexity of tracking and deploying the various changes I am working on, and because many people wanted to know how far along the conversion process is I have decided to put up my worklog list and will just update this post/thread as things move forward. Please Note This isnt complete, but it is as far as I have gotten to this point today. Also please note that Valve continues to screw up the CSS OB engine with updates so things are breaking a lot in the span of 12 hours (3 updates) Backend Conversion Website/host work(in support and training phase for now) Globalbans removed and rehosted (complete) Sourcebans website install (complete and in support phase) SID Bans Migrated (complete) IP Bans Migrated (complete) Userlist Migrated (complete) (thank jen and caution) Ranks created and sorted(complete) Admins (complete) Supporters (complete) Higherups (complete) Various other user info (complete) [*]Support threads created for bugs, login issues, and command flagging issues (complete)(Jen) (Tyrant) [*]Write custom ban reasons list and update themes for dropdown menu use (completed dark theme) [*] Support tickets in for port forwarding (completed) (10 emails with host) [*] Begin transfer of MYSQL databases from test site to live site (completed) Import Databases from .Org to .Com (failed) (completed after retry, see below) Scrub Databases after install and drop Old data in again (complete) Secure backups and remote access information after backups complete (complete) Rename Database and assign appropriate users (complete) Databases Pass repair and testing access (complete) Backups checked for corruption or inconsistency and then move to offsite hosting(complete)(copies on dedi and on local machines) [*] Server Side Conversions (complete and into cvar tweaking and support stages until ZM is updated) Recover old Server backups for Sourcemod plugins (complete) Create test server (complete) Begin porting plugins in and testing individually for main SM functionality (complete) Find replacements or updates for Orangebox for security mods(50%-75% complete) Import Sourcebans plugins, begin interface testing and error debugging (complete) Admins are throwing warning errors in SB logs, test for bad names (complete) SB cannot handle / in user names for logins and admins, replace / with _ instead (complete) [*] Begin finding or recreating plugins for mani style menu usage (75% complete) grab list of Mani powers for SA's and SG-A's SA listing (complete) SG-A listing (complete) [*] Custom reflag all commands into Admin_override so SB doesnt overwrite them (complete) [*] Create custom Mani style menu for commands SA/SG-A will use (complete) Test SA/SG-A Menus with various SG-A's /SA's to ensure they are functioning properly (complete for now) (Skitz) (Phonicz)(Jen)(Beth)(Caution) tested ok [*] Create custom Mani style menu for commands that AO+ will use (WIP every server has different requirements) (MG special needs menu?)(see servers for individual status) [*] Recompile plugins to remove commands that crash the server (still testing see above custom menu issues)(mostly sorted) [*] Begin pulling brand new backups of each server and check for mod functionality in SM (WIP) PrisonBreak (complete) Jailbreak mod (No mod functionality in SM, keep ES) Mutescript functions but Complaints of console spam being worse then no script (No way to silence without removing vital admin info, remove replace or install with warning) New hosties mod for SM is NOT compatible with our Rules/style Jihadmod see if it or a dirty hack of it will work in PB (Not possible with current ES) Go full scale testing of all PB mods Before deployment (complete) [*] Escape (complete til ZM updates) Zombie reloaded seems to be working,(sorted a few cvars may need a revisit) Connected to Sourcebans (complete) Move menu system and other plugins over (once testing is complete.)(completed) Try noblock script for SM in case Escape requires it (WIP) Move Super Cmds and security fixes to escape (complete) [*]Minigames (complete and in support mode) Map config plugin and dissolver plugin (found and completed/installed) No block SM version needed (found and installing) Give weapons and error messages related to bad map calls (fixed and completed) Uploading maps and configs for map specific files(paul is WIP) Roll server out as stable release #2 (within 2 days or less WIP Paul claims stable now) Hide delete server button from Paul (completed, extra backups incase he figures it out) [*]Gmod/TTT(complete and in support mode) Get TTT stable/shoot garry (completed Spartan) Sourcebans integration(completed) Transfer banlist to and from TTT while sorting out SB (complete) Get spartan to test whether crash still happen on load(WIP 7-8-10) Readd cstrike folder under OB (Completed) [*]Defuse (done besides KAC) Server is stable and will be dealt with later after i sort another read only error plaguing the new OB engine Begin testing of no sockets version of KAC (WIP) Swap to spectator coding (completed and added to menu, transfer to other servers) SM_rates and other rate checks coded and reconfiged to match new cvar rules (completed and installed on test server) Set cvars for balancing the teams and swapping teams for SA+(completed) Saving space for more updates as needed [*]Surf (complete) Space reserved incase any of the other server mods are not enough for surf management [*]Trikz (complete) Try to get multimod menu stable for more then 10 minutes (WIP) Check for SM versions to handle the Es versions of multimod (none exist) Get trikz capable players to test and critique the setup to their liking if possible once SM is live (WIP) update 5:45 am 7-8-10 Gmod sourcebans and admin integration is complete, as is the single user crash files updated. update 12:22 pm 7-8-10 gmod TTT is back and on full load testing. update 5:10pm 7-8-10 surf and Defuse are up, defuse will be tweaked with Kigen anti cheat as time permits update 6:10 trikz is live with the old version of the menu, please test it and if needed we can go back to the crazytricks menu easily. update 730pm PB is live and stable. all servers done
  16. soul you are bouncing into a german isp which does not have the right info, several other people with the same issue have the same traceroutes. nothing we can do from our end until they get their act together.
  17. go to start then run then in the run window type cmd you should get a dos window with a prompt. type this exactly tracert http://www.steam-gamers.net then where it times out you can see if its us you or some host in the middle.
  18. also soy beans dont have teets so soy juice, not soy milk.... i know its udderly pedantic... xD
  19. to bypass the issue try hitting shift+tab to open the steam ui overlay. that generally forces the graphics engine to start functioning correctly.
  20. We are moving the Website to our new host within the next 24-48 hours. While we are doing this move, we are going to be installing sourcebans into the site. This means we will be setting up Sourcemod on the servers as well, and migrating away from Globalbans While we are working on this move, we need to migrate all the users over (supporters+) this will take some time, but I hope to have it setup in a week. We will be either tracking you down in Vent/ private messaging you on the forums to get your steam id, email, and preferred password or just asking you to log into the site with a lost password request once we transfer your data over from Gbans. This is due to Gbans not looking to be capable of updating to orangebox. More info as well as server commands and such for the SA's and additional Admins training will be posted as necessary. also servers such as TTT gmod will be added into the sourcebans site and not stand alone bansystem. Please note that if you are banning anyone permanently, to save the information and add it to the globalbans site (or post so a higherup can) so we can transfer that data over to the SB site. Thanks
  21. ok so due to some more current information about globalbans and eventscripts working with CSS now, we may be moving to SM/SB sooner then expected. seems SM/SB is already working on CSS already, so we may be swapping over to get a global system back online. that being said I will update when We have made some decisions on what we are doing.
  22. well as I said I am not rolling this out unexpectedly, nor going to leave the admin groups high and dry on what their commands and options are, the biggest shift can be mitigated by changing @ in mani when we are closer to rollout with ! so admins can get used to it (since !gtfomenu hasn't been an issue). but swapping admin systems isnt the end of the world, neither is swapping ban systems. just because Sourcebans goes live at some point doesn't mean I am deleting Gbans. i will probably keep it updated for a while until we are confident in sourcebans working as intended even when we roll out SB.
  23. it learns the Cyrillic or it gets the vodka bottle to the head again
×
×
  • Create New...