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SG Map Importer for CS:GO

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porting is ez. Also you can't port ze successfully. Too many issues

 

 

 

 

 

 

 

 

 

 

 

 

I'm just mad ze sucks with porting

You gotta just do it right :^)

 

[wow intensifies] by tapatalk

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porting is ez. Also you can't port ze successfully. Too many issues

 

 

 

 

 

 

 

 

 

 

 

 

I'm just mad ze sucks with porting

 

Agreed, porting is easy, the only hard part is if it has the "no_decomp" flag, lock texture, or prefab (brush lock). The worst is if they obfuscate texture or the vmf.

 

Nevermind, misread the OP.

 

Anyways, mg_multimap_orbital_fix4 is my all-time favorite Minigames map that hasn't been ported to CSGO yet @Instinctive, if that's a map you'd be interested in porting.

 

Sorry to say, but only the original map creator can port it over. The only solution is if the developer of the map gives us the original vmf, he creates a cs go port, or someone has to remake the whole thing entirely.

 

Sorry I was looking around and I saw a more updated version of the christmas map that I originally posted

http://css.gamebanana.com/maps/177956

 

If I get the motivation to do it, I'll probably remake the boss with enough research. I am a very lazy person so probably not. I can get you the map without the bosses if you want it temporarily, but it's not the same. The models will probably have to get cleaned up since it spams console when I use it, and everything else seems to work fine. ZE bosses have to be remade. I have no general knowledge of creating maps, but I only know how to modify them (ex. changing a gun from the mp5 to the mp7)

Edited by Instinctive
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http://css.gamebanana.com/maps/183325 - Would love this for CS:GO xmas theme

 

http://css.gamebanana.com/maps/182956 -ka trains, classic CSS MG map, would be great port

 

http://css.gamebanana.com/maps/138193 - Classic Paul map, should be added, I could have sworn it was on CS:GO MG

 

http://css.gamebanana.com/maps/123485 - Another Classic Paul map.

 

http://css.gamebanana.com/maps/89869 - Paul map, Run fetboy run.

 

I can add more, but these ones were what I remember back in the ol'days of SG Minigames.

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http://css.gamebanana.com/maps/183325 - Would love this for CS:GO xmas theme

 

http://css.gamebanana.com/maps/182956 -ka trains, classic CSS MG map, would be great port

 

http://css.gamebanana.com/maps/138193 - Classic Paul map, should be added, I could have sworn it was on CS:GO MG

 

http://css.gamebanana.com/maps/123485 - Another Classic Paul map.

 

http://css.gamebanana.com/maps/89869 - Paul map, Run fetboy run.

 

I can add more, but these ones were what I remember back in the ol'days of SG Minigames.

 

trains is already out

https://steamcommunity.com/sharedfiles/filedetails/?id=518009483&searchtext=mg_ka_trains

 

Run fetboy is forbidden to be decompiled a00dab9e3a26928511ddc466e649e1c7.png

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trains is already out

https://steamcommunity.com/sharedfiles/filedetails/?id=518009483&searchtext=mg_ka_trains

 

Run fetboy is forbidden to be decompiled a00dab9e3a26928511ddc466e649e1c7.png

@Paul

 

I'd ask paul to help you out here al3x

 

@mattypoo

 

You are oldfag like me, whats that one awesome MG map where one side was Scouts and the other had nothing but smokes?

You had to shoot barrels or the T's to kill them all before they get to the roof.

Edited by Metal
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http://css.gamebanana.com/maps/172617 -mg_grands_multigames

 

http://css.gamebanana.com/maps/168909- mg_jacks_multigames???

 

http://css.gamebanana.com/maps/163544 - mg_hellz_multigame

 

http://css.gamebanana.com/maps/162394- mg_it_glacier

 

http://css.gamebanana.com/maps/161385- mg_fno_multigame

 

http://css.gamebanana.com/maps/160887 - mg_xix_multigame

 

http://css.gamebanana.com/maps/149360- mg_mk_colosseum_x

 

http://css.gamebanana.com/maps/144311- mg_invisibleman

 

Some more I have found, know just so were clear, these are only suggestions and I have no idea whats entailed in porting maps and why some work or dont work. But some more from back in the day that would be pretty good to be added

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