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Prez

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Everything posted by Prez

  1. Donated 20bux, hope it helps!
  2. I think there's a lot of potential with streams honestly, as long as it's planned well enough and done right. Think about it - streaming is very popular, especially with battle arena games (like sc2, dota, lol, etc) and if we can think of a good way to use it, it would be immensely useful for the community. Also, our community's name by itself gives a lot of opportunity - Steam Gamers is a valuable brand/name since it tends to sound very reputable in the eyes of potential community members.
  3. I'll see how I can help
  4. Personally, I think that restructuring and prioritizing servers, games and staff to make sure we have a clean and clear path should come before advertisement and pulling in new members. Getting those new people is definitely important as its basically the main goal, but it's not always good to have people streaming in and then at the same time making major changes (like removing servers or even games), because people won't have a concrete reason to stick around if all things that they originally joined for may be gone soon after.
  5. For me, even though I haven't been truly active with SG for a while, I still log on almost every day and it sucks to see what's happened with the servers and stuff. Obviously, the CS:S playerbase is dying, a re-evaluation needs to be done to keep SG stable. It's pretty much agreed though that moving to other games (alongside CS:S or not) is the way to go, which has also been shown by the higher ups. So, let's look at the statistics: Here is the list of some of the most active games currently, according to Steam (included games with ~>10k player count): The first thing to notice: CS:S is 16th on the list (the original CS is actually beating it now, which I didn't expect to happen). Among the top games, CS:GO is sitting at fifth, peaking at almost 3 times the amount of source. It's a good game, very well-made and can definitely allow for a mostly smooth game transition for traditional source players, at least in my opinion. The general game mechanics haven't changed a whole lot (ie. not enough to disrupt the learning curve for incoming source players as a whole), and the official game mode set has been expanded while custom modes are still supported (ie. minigames, zombies). So, this is the most likely avenue to explore for stable gains. After that: let's start at the top of the list. Dota2 - huge, HUGE playerbase (556k peak simultaneous players) that has untapped potential. Obviously as it's a "battle arena" game not unlike LoL and sc2, it's harder to coordinate an official spot in the community than something like CS. However, many SG members are familiar with the game mechanics, structure and rules, and I feel that looking into these types of games would benefit the community a lot. There is a great opportunity for growing the userbase through officially-streamed events and games via Twitch or other similar sites, since many of the top channels on twitch are streamers on LoL/dota/sc2. Unfortunately I'm not very well-versed in this gaming area, so I can't offer much more insight game-wise than this (ie. setup of games, tournaments, etc), but I think that the community can offer up many suggestions when exploring this avenue. Civ V - I'm going to leave this blank for now, because I don't know enough about it at this point to assess its worthiness of exploration for SG. TF2 - When it became F2P, I feel like the quality of it kind of went down (hats!) but it's still immensely popular and has quite a significant playerbase. It's pretty oversaturated already with servers, so if we were to consider launching into it (did we ever have servers on it? I don't remember), we'll have to think of unique ways to do so. We would want people to pay attention to our servers through some sort of unique selling proposition, while at the same time not being so non-mainstream or complex that it pushes people away. I'd put TF2 near the top for viable options (after CS:GO and maybe on the same level as Dota/LoL/sc2). Games to Watch I wanted to mention these games because they have a lot of potential once they're out of the alpha/beta testing phases and aren't full of bugs: DayZ - The original DayZ was a mod for the popular game Arma 2. It saw widespread success and is still in development by the community. However, Bohemia Interactive and the original creators of the DayZ mod have been working on and released DayZ (the game) into alpha very recently. Everyone that I've talked to says it's very, very good but still full of bugs as it's only in the alpha stage. Once most things are ironed out and the game gets closer to a full release, we should absolutely look into entering the player market. Rust - If you don't know, this is a survival-based multiplayer FPS being developed by Garry Newman (creator of GMod). Like DayZ, it has been gaining attention and very good reviews from people who have been playing it. It has been fully released on Steam, but they're still dealing with major errors, bugs and DDoS attacks (one happened a few days ago). Also, the Rust community is filled with a lot of... well dumb people to be honest. I'd personally keep an eye on it but not consider entering for at least a few months, until the major issues are sorted and the community is filtered out a bit haha. I feel like this year is going to be an interesting one for many gaming communities, but also a difficult one. There is definitely a lot of room for growth, but from the looks of it many of the games we've historically played host to are seeing a drop in player numbers, and we'll have to account for it by entering more popular games. On the web side of things, I think getting a VB5 license is a great idea as it's been released for a while and looks very sleek and functional. I love that many people want to get on board with the idea of expansion, and of course it'll have to be done carefully and will need a lot of planning and deliberation so that SG can maximize its success. Well, that's my two cents anyways. Oh, and Happy New Year.
  6. Screwed up right at the end.
  7. Sorry, I'm just wanting to watch. I don't have time to play a full game right now (even on my other site unfortunately ). Should be fun though! If you need help organizing or running or anything, I'm open to help out.
  8. eheheh I play this on another site all the time. I'll have fun watching this progress.
  9. One thing that really hit me deep was when one of my friends (since 4th grade) committed suicide the summer after graduating high school. He was the student-body president for two years in a row, was extremely well-liked by everyone, and was seemingly one of the happiest guys out there. However, it turns out that he had some deep, severe issues mentally and only told a few people, his family not being one of them. I remember my brother going to his house to work on a few projects, and he came to ours a couple of times too (I'm a twin). When we found out that he had passed away, I felt like I'd just been stabbed it hurt so much. I wasn't super close friends with him by the time we graduated, but we still knew each other for a long time and were pretty good friends. When I went to his funeral with my brother and another good friend, the funeral home was packed with almost a thousand people. He was loved by so many people, and I and everyone who knew him still misses him to this day. In our 12th grade yearbook, a quote that he made and published under his picture has stuck with me through the years: "Where the great are humble, the dull are complacent. And if you belong to the latter, then graduation is merely a formality." RIP Amrin
  10. EDC!

    My sister just bought her tickets a few days ago!
  11. XMAS GG

    I would definitely play this.
  12. Ah damn, forgot all about this.
  13. Yes, that made no sense However, hidden meanings Are present. Donkey.
  14. Silently he waits Full of determination Fuck this shit I'm out TV Edit: 5 points! THIS MAKES NO SENSE!
  15. I can see the merits of this system for sure (like you said, look at eGO - its' divisional structure has served them well). I'm not 100% sure if it would work for SG, because of the low populations currently... I feel like the divisions would be both hard to coordinate (because a lot of people, higher ups included, may have a hard time figuring out which they'd like to help administer and all that) and would be relatively small in population, at least at the start. But hey, I might be completely wrong. It would be cool to see something like this to help boost activity across all platforms, if it did end up doing so. Good on ya for coming up and suggesting something to better the community at large too. I would say that this idea needs some tinkering, but the basics sound feasible and there's a definite opportunity here.
  16. I'm considering writing something, but I wouldn't want trading cards or backgrounds or anything like that.
  17. Woot, congrats!
  18. Contest

    25, Crysis steam
  19. I just... what is even going on in here
  20. Congratulations

    Jesus, last time I looked FullMetal was ahead of everyone by 2k posts. Congrats I guess haha
  21. Hey, I remember you. Welcome back
  22. Congrats guys!
  23. This. I'm so sorry they have to deal with this
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