kit

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  1. Defy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxㅤDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxㅤDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy suxDefy sux
  2. The bodys are cool, but for gameplay their terrible. The bodies either block your way or mess up your aim when stepped on. I think the bodys should not have the microwave bottom, and maybe a tombstone like in karma. Or a feature to move props like karma and eww defy to move bodies out of the way.
  3. I think he trying to say, if a bad action is done by another player, and the person that had a bad action done to them does a bad action back such as killing them the person that did it after shouldent lose karma, because the player 1st did a bad action to the other player that bad actioned them 1st.
  4. The bodys are cool, but for gameplay their terrible. The bodies either block your way or mess up your aim when stepped on. I think the bodys should not have the microwave bottom, and maybe a tombstone like in karma. Or a feature to move props like karma and eww defy to move bodies out of the way.
  5. Full map name: Office Night What server is this suggestion for? TTT Link to map download: https://steamcommunity.com/sharedfiles/filedetails/?id=423491483&searchtext=office%2Bnight Additional information: i think this should replace the Office we have rn, or have some ideas from this map put on to the office we have rn to make it more of a TTT map and less of a Comp map Screenshots attached: