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Hawks

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Everything posted by Hawks

  1. I feel loved and hated at the same time for some reason
  2. @Macethat guy blows for using one hit knives
  3. Good shit boiz all well deserved!
  4. GOOOOODDDD DAMN IT
  5. LETS GOOOOOOO @RoddyMY FUCKING BOI
  6. I like to be challenged unlike Jailbreak mains A good challenge increases my skill and ability to do said task
  7. Now why in the fuck does that exist absolutely the most inefficient way to package peanut butter
  8. Yes I drink bagged milk it adds extra challenge
  9. I like to take a swig of milk then scoop the cereal into my mouth from the bowl. Is this not the normal way to eat?
  10. CONGRATULATIONS OSEN!
  11. Congrats bois! @PokeI know you have been putting in that work for a while now glad to have you on the team my man!
  12. Height tierlist

    Since when am I 5'1" stupid greg
  13. I have never been raised religiously but I am proudly agnostic a Deist to be exact, I simply refuse to believe one revealed god exists and is the true god. I firmly believe that some sort of higher power above all gods and powers we do not know of is there.
  14. Fun fact @kitI received it for my IA duties a few months ago where were you? Also Boto is better then me in everyway
  15. Congratulations!!
  16. 7.5 movie No Michael Jordan
  17. Easiest excuse I have ever made LETS GO
  18. YALL ON CRACK IF WE AINT WATCHING DADDY KEANU
  19. Thank you for the suggestion but I am going to reject this idea for a cumulative of reasons listed in replies above.
  20. Jokes on you I'm gonna get my 800 HP Kayo to ride the Sova dart
  21. Valorant as a whole is a game designed with agent abilities in mind, and yes the open map design is to compensate for agent abilities, for instance Skye being able to throw flashes high instead of a middle area or a Sova dart being able to be bounced to a high or low area. The game is very chaotic when things aren't going your way and this typically means you are getting stomped in game. You have to react faster and efficiently when dealing with coordinated pushes with abilities being the fulcrum of these pushes, remember that 90% of abilities outside ultimates are flashes/stuns smokes and nades with an exception of a few characters that riot introduced that have the ability to get visual information on whereabouts of players, heal or have critical movement abilities that obstruct or influence a players movements. Utilizing these every round is key in you and your teams success and honestly when you have a team that appreciates a good use of an ability it is incredibly easy to push and win on sites or in certain areas repeatedly. Riot and its fps map design is kinda cringe atm but breeze, icebox and ascent are the best maps in the game and are ironically the only ones that weren't at release. The design of these maps are made for open, long/close engagements and really have a nice flow during team play. Recoil is weird but understandable, it's based on a slightly random but similar pattern every time. What this means is that it will follow a line but not land exactly in the same spot every time which is a good thing. It requires players to compensate for aim but rewards good players that aim and kill with precision. Icebox long is interesting it feels as if you see a five man rushing you and someone is on green that it's impossible to hold yellow. Although I do believe better utility usage and switching things up is the key to defending areas effectively. Overall Valorant is still in its infancy and recent patch changes have made the game better and more interesting to play. Riot is a company that respects the players issues and does its best to fix them and improve.
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