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TheZZL

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Everything posted by TheZZL

  1. Introduce "All CT's off mic" as an order, and also allow the warden to mute the CT's for 10 seconds.
  2. The existing "All T's off-mic" order is not perfect. As Drippy said by contradicting himself, most of the T's mic spamming are rebelling. This means it is impossible to deal out a warning shot to them, as they are rebelling. On top of this, most of the mic spam is a compilation of different conversations and team members. To properly enforce the off-mic order, the CT's need to be enforcing (Which some of them have a hard time doing). Our best bet is giving the warden the ability to order the CT's off mic, not force them with a command. I've seen this work on Tango, and there wasn't too many problems with it.
  3. Using a voting system will create an environment for abuse, and I'm not opposed to trying it out. However, I'm letting it be known that this will get abused fast. People who don't deserve it (or will use warden properly) will get warden, while those who aren't liked will rarely ever get it (regardless of how good of a CT they are).
  4. Yessir
  5. That thread is extremely long and convoluted, filled with many old obsolete ideas. A new thread (like @Infinityward said) should be coming soon.
  6. This was one of the major topics of yesterdays JB Community Meeting. The main ideas were to have a random assignment when there were 25+ players online. The warden would be able to retire their role and they'd automatically give the first order. Along with that, the warden can only be someone with x+ hours and admins would be able to switch the warden role as they see fit. If a player doesn't have a microphone they should also retire their warden role. Any ideas concerning a reputation system or vote system should be scrapped (IMO) because it would be abused immediately. However, for now we should just wait for the new thread (as stated a few times in this thread).
  7. It goes with the knife aswell. I think this was @R3TROATTACK 's fix to the whole killing someone the second the round starts (Correct me if I'm wrong).
  8. That happens, but not as frequently as you'd think. This would be if we extended rounds. I understand where you're coming from, but if we had rounds lasting upwards of seven minutes we'd get a lot of delaying. I think we should wait until we can try an extended round on one of the maps considered (Arcade, Clouds, etc.), and then see where we go from there with this idea.
  9. !calladmin

    Anyway to get back to the OP (you retards), @Dominic already pointed out in that same meeting it will be happening. Thanks to @Dom for making the post so the managers could see it. Undercover admins have always been a topic at hand, so here’s the gist I’ve gotten from it. Don’t call out an admin if they’re undercover because it’s annoying, and if you do just move on from it. However there are players who go out of their way to expose admins, and that’s why @Poke made the suggestion.
  10. Make a player complaint. There are plenty of things cts can do from stopping the round ender (LR’s and Deathgames). I actually suggest the round ender to disable once lrs are activated. This gives an incentive to start lrs, and makes the round end naturally. On top of that, we already have a rule protecting lr delaying so we’re fine in that area.
  11. I was thinking a minute and a half of no deaths the round ends, this way people aren’t forced to wait an extremely long time. Just to add, all of this round time extension and round ender would only be enabled with a certain number of people alive. It’s not really about exploring the map, but being able to do more fun things. If there’s delay that’s where the round ender comes in play.
  12. I guess you're right on this one, the wardens future !offmic command would help out a lot more. This delves into this thread but an !offmicCT and !offmicT wouldn't be bad.
  13. I think keeping it map specific with the round killer makes it a lot simpler.
  14. This idea was suggested during the Jailbreak Meeting today. The general gist was: A plugin that cools down talking perms You talk for however many seconds, once you stop you have to wait that time for talking to be cool-downed I think it would be a cool idea, regardless if we get the warden plugin or not. T's would have 10 seconds of talking time, and a ten-second cooldown. CT's would have a thirty second talking time and a 5-second cooldown. These numbers are completely arbitrary, but this idea isn't too far fetched either. Thoughts? Credits to @Infinityward for the idea.
  15. @Bacon (Innocent) is following @Haggard (Innocent) on TTT I (Innocent) spray down Bacon for looking at Haggard the wrong way Haggard kills me for RDM, no one notices or cares "Alright fuck it imma just kill all ya'll" *Continues to spray down other innos with an XM just to die* - @Haggard
  16. Pretty fun event for the few rounds I was on, thanks guys!
  17. /o or !o

    A command like that would be easily abused, creating another headache for admins. Recently I had to deal with a guy on CT side flooding the chat and calling everyone the n word. If the command existed and he knew about it, it would've just been a lot worse for the server to deal with.
  18. !Guns menu The !guns menu is extremely cluttered with all types of different unique gun rounds. I suggest having an SMG section, special rounds section, and so on. Map lists The map lists page could also be cleaned up (IMO). Having a section in the nominate tab for CS:GO approved maps (The selection pros play and we have access to [i forgot what they were called]) that were edited (like the banana and Dust2 long maps) and one for all the other custom maps. I believe that would help with the clutter.
  19. The Return...

    Retakes and now 1V1? What did we all ever do to be so lucky!
  20. That is not what this thread is about.
  21. @Manny @fantastic
  22. It's not like there isn't confusion, there is. The simple solution is someone else telling them, which normally happens. However, if adding a chat announcement isn't a hard thing to (Hopefullly not) do why not add it.
  23. I completely forgot about the event
  24. This wouldn't be great in TTT as dead people can still talk to each other right? So we'd need to have it as an in-chat announcement.
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