Byte

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About Byte

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  1. It's a difference of 4 letters, I don't really think that there's any point of changing it. You can just bind it if you really need to
  2. nades tend to be pretty easy to avoid, most maps have 2 or 3 in cells anyways. Its always funny to see a ct die to nades every once in a while, it would be cool to see more fun stuff like that with people being able to choose when to get them rather than hope to spawn with one.
  3. I played 3kliksphilips community server one time, this gamemode's really fun, I'll be there if I can make it
  4. Last one was a great time, definitely going to have to join in and die 87 times.
  5. fellow jailbreak dumbasses rise up
  6. I think this will be a good balance, keeping the same concept but not having it be instant is a good way of going about balancing it. It will also be interesting having a use for menu points other than buying the same item every round and nothing else (old healthboost)
  7. Fighting wall of flesh with like 120 hp will be fun since there's only so many life crystals to go around, I will try to make it at some point if I can!
  8. I think its fairly difficult to use healthboost during a gunfight anyways, since even if you have the menu bound you still have to reach across your keyboard to get to the second page. I usually only find myself using it when I get a few seconds of safety after a fight / behind a wall or whatever. To me, it is fairly balanced as it is, and I don't think it being used during gunfights is really a big issue.
  9. gonna miss this because i have to work
  10. Scrolls do be mappin doe

  11. I'm warning shotting you with an awp every round
  12. This looks sick, whens Easterpink joining the events team?