Jump to content

? servers

? players online

All Ts

Banned
  • Posts

    4441
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by All Ts

  1. @Dominic If you hand mine in with solid proof I'll give you 30 random Steam games.
  2. I want to have sexual intercourse with your mom. A poem by All Ts. Her genetics prime, my phallic happy Put little Dominic to a deep sleep nappy A bump, a scream, some meiosis A baby, the fuck? IM IN PSYCHOSIS. A biological little sister you will have. That child shall growup with no dad.
  3. MG Suggestions

    Took me a few days, I'm awake. I think this thread has a lot of potential to get good changes, so I'm gonna try my best to explain some things I said better aswell as share opinions on the things I did not. I completely agree with this and it was exactly what I was trying to get at when I said this. To elaborate a bit. Our MG server has way too many maps on it that function decently so end up staying on the server. For other servers like TTT, JB, ZE we tend to pick at little things about maps hyper-objectively and remove what is unnecessary or simply bad for population. Awhile back on JB we pretty much stealthily cut out a bunch of maps, noone cared, noone noticed, but it made the server do visibly better not hitting those "bumps". In this situation I think maybe we make some kind of event where instead of testing a lot of maps, we go through the old ones objectively- where people like @whimsy would be able to make a proper case for why he doesn't want a map. Sometimes playing the map itself and not enjoying isn't going to be reason enough to remove it, sometimes maps just arent popular and don't resonate- you have to pick a group of select good ones. I'll elaborate on this part aswell. The current CS:GO community has a pretty big lacking of MG servers with a solid community as I discussed with @Wawa a few weeks back. I hope we pursue many of these changes because trying to carve out our own too unique path has been tried and failed for way too long. Sacrificing a few things for the greater good, even if just experimentally is worth the effort of gaining another major server (especially if its something as basic as maps). There are currently no "major" MG servers within the United States so to say, and even looking at the MG servers that do well out of the States- they don't do that well either. Though they don't do that well, there is enough of a playerbase out there to build a foundation and we certainly have enough people at SG to give it that initial boost. Maps are the core of a server, especially MG- if we fuck up maps its gonna very hard to recover from there no matter how much cool shit we have. One of those "cool things" (!ws !knife plugin) doesn't really cost much of anything to have, but we have had a stance where we want to follow the server guidelines so we pay for that. It's pretty much as simple as buying new server tokens (which are pretty fuckin cheap for 1 server), and running a plugin on the server that automatically restarts it once every 3 days every time it is banned. I've personally never suggested this, but its definitely on of the things that pulls kids into servers. People tend to enjoy familiarity, they come on a server with an idea of what they want to play, so when we have 65% of the time our maps in the "other category", I view that as a bad thing. If you don't believe me I'm willing to bet you almost any amount of money that popular servers tend to lean towards lower percentages within the "other category". Other than the reason I've already stated this is also due to repeating regulars picking the same maps, on SG this is however difficult to do as explained in my previous post. To pick up on that last thought I think us having so many different options and categories is a bad thing. Not to get nerdy but people generally hate having many options, which it's choice overload- not due to familiarity but more to do with regret. The other suggestions about a stats plugin, auto-plant, adding skins to store aswell as skinchooser, and increasing slots are in my opinion pretty low-risk high-reward changes that should absolutely be done. Stats plugin is pretty obvious, it's one of the things that makes our other servers so loved and popular. Increasing Surf's slots to 40 as dumb as I thought it might be actually ended up working partially, for MG it makes sense especially when the server hits peak. We need to get the highest amount of people stuffed in there as possible to bring the shitty average up. @LampShade, your response to the auto-plant suggestion does not make full sense- you need to reread that as it could shorten rounds or at the very least consider adding a fastplant plugin. Just because we have admins doesn't mean we shouldn't add things to give more automation or lighten the load for them, especially with the lack of staffing we currently have.
  4. h1z1

    rolling 5 for pocket lint giveaway
  5. [video=youtube_share;m_OXdDU9V5g]
  6. Is missing a lot of the cool shit that made it fun in GMOD, but is a good map.
  7. ttt_golf request

    Have tested this map before as the creator has made other maps such as the Splash one we removed. To be honest I didn't like this very much, but it's playable.
  8. Today at around 3:00-4:00, if the stats are at all accurate I believe 4:27 is the exact time.
  9. @delirium @shoiep if we could do this before tonight that would be for the best, when other admins and I aren't on the server this is very likely going to be voted.
  10. SG forums is slowly becoming WatchMojo. krizzkaliko
  11. Never changed his avatar to this day, what a guy. Cya around.
  12. Map Removal Full map name jb_spy_vs_spy_beta7 Type of map Jail Break Why should we remove it As much as it pains me to make this as it's one of my favorite maps, its been crashing the server every couple of times we switch to it. This has has been happening atleast once every 1-2 days, this is something Jailbreak cannot afford right now if we want to get the server back on track. I've checked other servers with this map and they are encountering the same issue.
  13. MG Suggestions

    Noticed our MG servers "dynamic", changing between all these different gamemodes ends up not being a backup more for low population more than it is a server killer. Just because the majority of the server votes something doesn't always mean they're A. Going to enjoy it and B. That the minority is going to enjoy it. I'd love for MG to have a similar feel to CS:S, now it feels like we just add as many maps as possible. I'm all for cutting out the fat, getting down to the bread and butter of MG aswell. I've had multiple scenarios where we'll pick a "mode" that I thought was gonna be good such as Multigames or Deathmatch, only for the majority to pick a garbage map- then the rest of the people leave. We should step in and take a look at what's on the server to prevent scenarios like this. I don't mean remove everything new, I mean remove maps that aren't fun for people. The mindset that just cause some people find a map fun that we should add it, and keep it added is sometimes very misplaced. A map that objectively has bad gameplay, that gets voted accidentally or not is likely going to NOT be enjoyed. We have kept plenty of maps on servers because "if people don't like it, they don't have to vote for it". That logic is incredibly harmful, people should always be voting for a map they're likely to enjoy, even if it's a blind vote. Something you realize looking at our Prison Break compared to competition is that the map rotation is very, very different. We have different rules and such that allow us to let very few deathgame free maps (2-3) make up the majority of the playtime. The issue comes in that with MG we don't have that same "difference". I'd personally be for removing autohop because I think it simply ruins maps, but the thing is that if other popular servers are using it- it could really hurt our server to remove it. The difficulty and fun of maps is severely lessened when you put Autohop into the mix. The course maps are good for the events, but I've seen the server get switched to course only to have people leave the server- especially since a lot of the course maps are just flat out bad. I fall somewhere in the middle on that. The slot size confuses me to be honest cause we have servers that are exponentially smaller with higher slot count. Will try to post later, am not really awake yet.
  14. Yes. Most giveaways are done with the Off-Topic section or the Classifieds section.
  15. Just a reminder for those who haven't picked a team yet or who might want to switch teams.
  16. Fine with both revisions. The two seem to just clarify small things, so I can't really see a downside either.
  17. Specific models added for those curious.
  18. If anyone is deserving of an award like this it's definitely Liam, very good idea to create an award like this.
  19. Answered by @Dominic, and the map will very likely be removed for the previous version in the coming weeks. It might stay depending on whether people want it or not, I personally think the balancing is better for a bunch of different reasons.
  20. Not on some weeaboo shit but I wanna see what its like in Japan, it looks nice.
  21. I moved this post to the Suggestions Box, we already have a lot of models in mind but if you have any suggestions for what you want for which rank (Reg, VIP, Admin etc..) in the store etc.. please post them as it'd be helpful.
×
×
  • Create New...