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fantastic

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Everything posted by fantastic

  1. DISCLAIMER: Anything discussed in this thread is subject to change. Nothing here is set in stone and we're merely looking for opinions as to what features the community wants. We strongly encourage you to spread this thread around and get the opinions of as many players as possible. This thread is related to the warden plugin that the Jailbreak team is considering implementing. We would like some input as to what the community feels is the best way of managing chat (mainly voice) as a warden. That is, if you're a player on Jailbreak and are warden, how do you want to be able to control the terrorists? Some suggestions to get the discussion started: 1. Wardens shouldn't be able to mute anyone at all 2. Wardens should be able to mute Ts for a certain number of seconds so they can give an order 3. Wardens should be able to mute Ts and fellow CTs for a certain number of seconds so they can give an order without conflicting orders Please read through the entirety of the thread to catch up on the discussion before posting. Thanks . Some previous discussion around offmic can be found here. You can find the warden megathread here.
  2. DISCLAIMER: Anything discussed in this thread is subject to change. Nothing here is set in stone and we're merely looking for opinions as to what features the community wants. We strongly encourage you to spread this thread around and get the opinions of as many players as possible. This thread is related to the warden plugin that the Jailbreak team is considering implementing. We would like some input as to what the community feels is the best way of attaining warden. That is, if you're a player on Jailbreak, how do you want to be able to become warden? Some suggestions to get the discussion started: 1. Warden queue 2. Players voting for who the warden will be 3. Wardens must be in the top X CTs Please read through the entirety of the thread to catch up on the discussion before posting. Thanks . You can find the warden megathread here.
  3. Your feedback about offmic is noted. Could you please make another thread as a rule discussion pointing out specific rules you feel is detrimental to the overall experience of JB? I think your concern is valid and we can take a look at whether anything needs tweaking/removal. Thanks .
  4. Bumping this, although from the JB community meeting it was implicitly decided that the offmic command would only be able to be used by wardens. When continuing discussion on this topic please keep this in mind . We can also consider whether to have the offmic plugin mute fellow CTs and Ts, or just the Ts. EDIT: The offmic command itself is still a topic of debate. We haven't decided whether or not we will implement something like this. If one was implemented, it would likely go hand in hand with the warden change.
  5. As mentioned previously in this thread and the JB community meeting we're discussing adding variable round times that depend on the map. For example, larger maps like Clouds and Moonjail which offer more to do may have an extended round time whereas smaller maps where rebelling is a lot easier such as Razor will have the same round time. Feel free to leave your thoughts on this suggested change.
  6. Moved to SG Suggestions Box @Infinityward.
  7. Rejecting this... we've made it clear that chat orders can be overriden at any time without counting as a conflicting order so this should no longer be an issue.
  8. JB isn't interested due to the fact that rules change, the gamemode is pretty straightforward, and we didn't really think there would be much interest in watching an introduction video. Thanks for the suggestion though.
  9. Rejected - if you're in a deathgame you should be aware that it will start at any second. Thanks for the suggestion though.
  10. This is something that we're not looking into since it's not difficult to just switch to a team, type what you want to say, then go back to spectator. This idea seems like it has limited use cases and wouldn't really be necessary. Thanks for the suggestion though!
  11. Pretty tired of seeing you getting the runaround - DM me what you want off the Steam store ( EDIT: He declined.
  12. LOL @Fuze @Montag Yeah good suggestion, we probably need it although it's not unfair to say that as an awper you should be able to prevent rushes by holding angles.
  13. I will add this to the list of things we (JB ATs) need to discuss. This suggestion ties in fairly closely with ZZL's thread a while back. Thanks for the suggestion
  14. @Lizard , I'm going to move this to rule discussion since this is indeed a rule discussion. We've had multiple discussions about this in the past so I strongly encourage you to read over those (you can search for threads via Google or in the search box above). You will definitely want to read this as well: https://www.steam-gamers.net/forum/showthread.php?t=61024.
  15. Congratulations everyone @Prez nice to see you back, wave1:Internal Affairs looks good on you
  16. We already have a thread with this suggestion included: https://www.steam-gamers.net/forum/showthread.php?t=91610 Locking this to keep discussion in one place. Thanks
  17. Many people use admin applications not expecting to get admin, but to get a formal reply and list of things to improve for their next time around. This feedback is honest and crucial for people to take and address so there is a clear comparison of their original admin app used for garnering feedback and their next admin app which may be a more honest attempt at getting admin. There's no harm in having people apply and show their interest... if IA+ felt their time was being wasted I'm sure they would increase the requirements, but as it stands the system is fine.
  18. Just to clear up a misconception - the removal of the rule "CTs can only force one death-game per round" was made because the number of Ts alive usually dips below 4 after the first deathgame and CTs wouldn't be able to force a second deathgame anyways. In the event that they did stop the first deathgame with >4 Ts alive and wanted to start a second, we didn't see anything wrong with that so we just removed the rule. If we wanted to limit forcing a second deathgame to only the case where the first deathgame failed/wasn't functioning as intended we would have added that clause in the rule although it certainly had a factor in the rule removal. @TheZZL @Gentoo @Dom @Lokibelowkey @Ray I'll add my own thoughts later so as not to interrupt the good discussion that's going on.
  19. Making a separate post to address the above. The JB ATs discussed this at length and decided that while crouching out of cells is following the order, it is delaying. Thus, it deserves a warning shot. My answer above will be amended accordingly to reflect this change and avoid any confusion.
  20. That's not exactly true. If a T comes out already crouching then they cannot be warning shot since they are frozen. If they come out standing and then crouch, they can be warning shot because moving between being crouched/uncrouched is not remaining frozen. This is undergoing review. ^ This is incorrect, please read the reply below. Answer:
  21. ^ Thanks for the suggestion though!
  22. Yes, you can start a "second" deathgame (if it's the same deathgame) if it isn't functioning as intended to begin with, or if you stop it prematurely with >4 people alive. For example, if deathcrate starts and a shitton of people get killed and I stop it because I don't want to go under 4 people, but I notice that there's 7 people alive, I can start it back up to get to the Good question, thanks!
  23. We didn't like the map considering its disorganized layout, the language isn't in English, and generally it wasn't fun to play. Rejecting this, but thanks for the suggestion
  24. We'll be leaving the map on since it's quite popular and although there's differences in the two versions, this one is still popular and there's no real reason to remove it. Thanks for the suggestion though (:
  25. To avoid this thread being lost I changed the title to "Suggestion to address AFK players avoiding AFK manager" to better represent what's in this thread. This is still be reviewed, thanks .
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