tides

Senior Administrator
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Everything posted by tides

  1. why is the default overpass plant on a for ct
  2. we gotta get some comp stacks running
  3. faggot!!! -tides from the new forums

    1. Alex

      Alex

      True!!

    2. Exk

      Exk

      HI TIDESSS

  4. I agree with @Sully to an extent, with the addition of strong T items you do lose a bit of the raw gun still that separated players before, but overall I think the plugin brought some good additions to the server and I definitely more players enjoying the new plugin than not. One thing i'd suggest for the random teleporter would be to have a global time-based cool down on it , i.e 30+ seconds give or take, opposed to the 3 global uses nerf. I think part of the problem surrounding the random teleporter is that early in the round there are so many people in groups it's really damn hard to discern who teleported with who, giving the T's a huge advantage. With a timer-based cooldown instead of a total-use cooldown, there won't be nearly as much confusion at the start of the rounds and it will give the detectives time to prove players allowing people to KOS t's who switch with a proven inno.
  5. i'll play in the second match if you need 1
  6. the time you get to vote for a map is nonexistent, i accidentally click 3 to switch to my knife and then i'm condemned to 30 rounds of vertigo pls extend to give time for /revote edit: i guess this doesn't actually happen regularly
  7. tides

    RETAKE 5V5

    yo new ranks are cool and all but like, more nades?
  8. tides

    Skywars Event!

    @Inveal @wrap @Pred
  9. tides

    RETAKE 5V5

    I think CTs should recieve more (2) nades to retake when the server is 5v5. Currently CTs don't have enough map control/utility to have a fair chance at winning rounds. Thanks for coming to my ted talk.
  10. Date & Approximate Time of the Bug, Error, or Crash: 8:48 8/22 Map that was being played: Cache Number of people in the server: full Any errors or unusual messages displayed in console or in game chat: none Additional Information: doesn't switch maps unless rtv'd, just like the last retake server only played dust 2. Might be a problem with the plugin, if you guys used the same one
  11. Posting images aren't always spam lol. It'd be pretty annoying having a conversation in general chat and then posting a related image and having to say "yo go check out that pic i just posted in spam"
  12. tides

    knife round

    decrease knife round timer from 5 minutes to like 1 minute its not very fun watching people run away for 5 minutes
  13. 4/15/2019 Updated the spot priority rule. See this thread for details.
  14. 4/8/2019 New rule for Scrim
  15. 3/30/2019 Removed aim maps (Long time ago) Added de_vertigo Added sm_forcename/sm_unforname for CA+
  16. Could try to add an sm_forceunready command that would allow admins to unready a player before moving them to spec.
  17. It's already enabled. The problem is when people join a team, ready up even though they know they aren't in the game, and then get moved to spec. Because they readied up and never un-readied before getting moved, the setup still thinks they are one of the people playing.
  18. tides

    !knife and !ws

    Personally I don't see !ws and !knife benefiting the server in any way. While it may be nice for some people who like to show off their fancy make believe skins, most of us join to play a pug and I can't really see new players joining simply for the C U S T O M skins. Also, to quote roux:
  19. This is a must watch!! I learned a lot, thanks murph!!