Paralyzed

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About Paralyzed

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  1. Good work on the awards everyone!
  2. Y'all better be there, I won't unfortunately... but ya'll better be. Make @Nate. proud.
  3. Happy Birthday!

  4. I'm glad I could help and contribute to such a great cause. Thank you to everyone involved.
  5. o7 I see you stepped down too eventually. 

  6. I am sorry to hear about this. My condolences go out to his friends and family. Rest in peace Roux.
  7. Oooh. I still remember those days back when I first joined the community. I've never regretted that decision. Happy 14th anniversary!
  8. Thank you for all your hard work and dedication to ZE all these years!

     

    You're a true zombie escaper and a wonderful manager. 

    But most importantly, you're a great friend.

     

    I wish you all the best in real life endeavors!

     

    Hopefully one day ZE will be alive and thriving again and then I can count on your return ;)

  9. Thank you to everyone who attended to the event. Throughout the whole event we had a solid population of 30 players maximum, which are incredible results considering that we've been a little too quiet in the past few weeks. This definitely shows that people are still interested in ZE and gives us the thrives to work even harder to make this server still count. Other than the buggy motherzombie model on the first map, there were not any issues in the event itself, so I'm glad it all worked out perfectly fine. As @Takuto already mentioned, stay tuned for future events because we have a lot more in store for you all. Once again, thank you!
  10. Steam-Gamers Zombie Escape Event #02 Hey guys, it's been a while since we've last had an event. We've had an event like this one in the past, but that's been like two years ago so I hereby present to you again the upcoming event: Alien vs Predator. When? Sunday, January 31st @ 6PM EST Where? Zombie Escape IP: ze.steam-gamers.net Map List ze_alien_vs_predator_v6gofix ze_predator_ultimate_p7
  11. Thanks to the both of you for all your hard work and dedication to this community @TheZZL @20 scrolls
  12. 5th January 2021 Added ze_dear_v1 to the current map rotation. It can be found in the 'Hard' nomination list'. Added ze_core_v1e to the current map rotation. It can be found in the 'Hard' nomination list'. Added ze_cyberpunk_x_a07 to the current map rotation. It can be found in the 'Hard' nomination list'. Added ze_PC_v1_1 to the current map rotation. It can be found in the 'Expert' nomination list'. Added ze_frozen_abyss_v1 to the current map rotation. It can be found in the 'Expert' nomination list'. Added ze_solgryn_v1_5 to the current map rotation. It can be found in the 'Expert' nomination list'. Added gloves plugin (humans only). Re-added the /spawn and /join commands just for players that don't want to press M to join from spectate. (@BoTo) Changed Melee damage by humans from 4000 -> 2000. Updated the FREE Sirenhead zombie model - the model should now have a better rig. Updated the AFK plugin. AFK players will now be automatically moved to spectate when the motherzombie spawns. (@BoTo) Reduced the pushaway force (e push) on furnitures to encourage barricading more (ZM only). Disabled being able to see playernames from teammates through walls. Removed all playermodels related to the Christmas theme.
  13. As already stated by @Crawfish players are breaking the server rules by abusing this mechanic and can be punished accordingly. If it causes too many issues we may re-evalute the /afk plugin and perhaps increase the time before moving to spectate like you're suggesting here. As of right now we'll leave it this way. Just make players aware that they are breaking the rules and that it's punishable if they continue to do so.
  14. Oohh, just admit it.. you are one of them too now.
  15. 26th November 2020 Added a new auto-zspawn feature on connecting. You will now auto-spawn when connected. Added a new transparency plugin to (hopefully) reduce some of the FPS/Server lag issues. Increased Hard Nomination requirements from 10 -> 15. Increased Expert Nomination requirements from 20 -> 30. Updated the !volume/music plugin. Volume is now set at 10 by default, unless the volume has been adjusted by the player himself. Disabled the !spawn plugin since it has been replaced with the new auto-zspawn feature. Disabled store tracers for the time being to see if it helps with the server lag issues on high pop. Disabled the !hide plugin for the time being since it's using 'SetTransmit' which can lead to performance issues. Thanks to @BoTo for applying most of these changes.